#ifndef __DNACOMMON_ITWEAKPLAYERCONTROL_HPP__
#define __DNACOMMON_ITWEAKPLAYERCONTROL_HPP__
#include "ITweak.hpp"
namespace DataSpec
{
struct ITweakPlayerControl : ITweak
virtual atUint32 GetMapping(atUint32) const=0;
};
}
#endif // __DNACOMMON_ITWEAKPLAYERCONTROL_HPP__