metaforce/Runtime/World/CWallCrawlerSwarm.cpp

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#include "World/CWallCrawlerSwarm.hpp"
#include "World/CActorParameters.hpp"
#include "Collision/CMaterialList.hpp"
#include "TCastTo.hpp"
namespace urde
{
CMaterialList MakeMaterialList()
{
return CMaterialList(EMaterialTypes::Scannable, EMaterialTypes::Trigger, EMaterialTypes::NonSolidDamageable,
EMaterialTypes::ExcludeFromLineOfSightTest);
}
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CWallCrawlerSwarm::CWallCrawlerSwarm(TUniqueId uid, bool active, std::string_view name, const CEntityInfo& info,
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const zeus::CVector3f&, const zeus::CTransform& xf, u32, const CAnimRes&, u32, u32,
u32, u32, u32, u32, const CDamageInfo&, const CDamageInfo&, float, float, float,
float, u32, u32, float, float, float, float, float, float, float, float, float,
u32, float, float, float, const CHealthInfo&, const CDamageVulnerability&, u32,
u32, const CActorParameters& aParams)
: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), MakeMaterialList(), aParams, kInvalidUniqueId)
{
}
void CWallCrawlerSwarm::Accept(IVisitor& visitor) { visitor.Visit(this); }
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}