metaforce/Runtime/World/CScriptWater.hpp

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#ifndef __URDE_CSCRIPTWATER_HPP__
#define __URDE_CSCRIPTWATER_HPP__
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#include "CScriptTrigger.hpp"
#include "CFluidPlane.hpp"
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namespace urde
{
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class CDamageInfo;
class CFluidUVMotion;
class CScriptWater : public CScriptTrigger
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{
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public:
CScriptWater(CStateManager &,TUniqueId, const std::string& name, const CEntityInfo&, const zeus::CVector3f&,
const zeus::CAABox&, CDamageInfo const &, zeus::CVector3f&, u32, bool, bool,
ResId, ResId, ResId, ResId, ResId, ResId, ResId,
const zeus::CVector3f&, float, float, float, bool, CFluidPlane::EFluidType, bool, float, const CFluidUVMotion&,
float, float, float, float, float, float, float, float, const zeus::CColor&, const zeus::CColor&,
ResId, ResId, ResId, ResId, ResId, s32, s32, s32, s32, s32,
float, u32, float, float, float, float, float, float, float, float,
const zeus::CColor&, ResId, float, float, float, u32, u32, bool, s32, s32, const u32*);
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};
}
#endif // __URDE_CSCRIPTWATER_HPP__