metaforce/Runtime/Particle/CFlameWarp.hpp

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2016-02-16 03:25:06 +00:00
#ifndef __PSHAG_CFLAMEWARP_HPP__
#define __PSHAG_CFLAMEWARP_HPP__
#include "CWarp.hpp"
namespace pshag
{
class CFlameWarp : public CWarp
{
Zeus::CVector3f x4;
Zeus::CVector3f xc;
float x1c;
float x20;
int x24;
bool x28_activated : 1;
public:
CFlameWarp(float a, const Zeus::CVector3f& b)
: x4(b), x1c(0.0), x20(a * a), x24(0)
{
x28_activated = false;
}
~CFlameWarp() {}
bool UpdateWarp() { return x28_activated; }
void ModifyParticles(int, int, int *,
Zeus::CVector3f*,
Zeus::CVector3f*,
Zeus::CVector3f*,
Zeus::CColor*,
float*, float*) {}
void Activate(bool) { x28_activated = true; }
bool IsActivated() { return x28_activated; }
FourCC Get4CharID() { return FOURCC('FWRP'); }
};
}
#endif // __PSHAG_CFLAMEWARP_HPP__