metaforce/Runtime/Particle/CIntElement.cpp

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#include "CIntElement.hpp"
#include "CParticleGlobals.hpp"
#include "CRandom16.hpp"
namespace Retro
{
CIEKeyframeEmitter::CIEKeyframeEmitter(CInputStream& in)
{
x4_percent = in.readUint32Big();
x8_unk1 = in.readUint32Big();
xc_loop = in.readBool();
xd_unk2 = in.readBool();
x10_loopEnd = in.readUint32Big();
x14_loopStart = in.readUint32Big();
u32 count = in.readUint32Big();
x18_keys.reserve(count);
for (u32 i=0 ; i<count ; ++i)
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x18_keys.push_back(in.readInt32Big());
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}
bool CIEKeyframeEmitter::GetValue(int frame, int& valOut) const
{
if (!x4_percent)
{
int emitterTime = CParticleGlobals::g_emitterTimeInt;
int calcKey = emitterTime;
if (xc_loop)
{
if (emitterTime >= x10_loopEnd)
{
int v1 = emitterTime - x14_loopStart;
int v2 = x10_loopEnd - x14_loopStart;
calcKey = v1 % v2;
calcKey += x14_loopStart;
}
}
else
{
int v1 = x10_loopEnd - 1;
if (v1 < emitterTime)
calcKey = v1;
}
valOut = x18_keys[calcKey];
}
else
{
int ltPerc = CParticleGlobals::g_particleLifetimePercentTweenInt;
float ltPercRem = CParticleGlobals::g_particleLifetimePercentTweenIntFloatRem;
if (ltPerc == 100)
valOut = x18_keys[100];
else
valOut = ltPercRem * x18_keys[ltPerc+1] + (1.0f - ltPercRem) * x18_keys[ltPerc];
}
return false;
}
bool CIEDeath::GetValue(int frame, int &valOut) const
{
x4_a->GetValue(frame, valOut);
int b;
x8_b->GetValue(frame, b);
/* Not 100% sure about this, originally some kinda branchless comparison */
return frame > b;
}
bool CIEClamp::GetValue(int frame, int& valOut) const
{
int a, b;
x4_min->GetValue(frame, a);
x8_max->GetValue(frame, b);
xc_val->GetValue(frame, valOut);
if (valOut > b)
valOut = b;
if (valOut < a)
valOut = a;
return false;
}
bool CIETimeChain::GetValue(int frame, int& valOut) const
{
int v;
xc_swFrame->GetValue(frame, v);
if (frame >= v)
return x8_b->GetValue(frame, valOut);
else
return x4_a->GetValue(frame, valOut);
}
bool CIEAdd::GetValue(int frame, int& valOut) const
{
int a, b;
x4_a->GetValue(frame, a);
x8_b->GetValue(frame, b);
valOut = a + b;
return false;
}
bool CIEConstant::GetValue(int frame, int& valOut) const
{
valOut = x4_val;
return false;
}
bool CIEImpulse::GetValue(int frame, int& valOut) const
{
if (frame == 0)
x4_a->GetValue(frame, valOut);
else
valOut = 0;
return false;
}
bool CIELifetimePercent::GetValue(int frame, int& valOut) const
{
int a;
x4_percentVal->GetValue(frame, a);
a = std::max(0, a);
valOut = (a / 100.0f) * CParticleGlobals::g_particleLifetimeFloat;
return false;
}
bool CIEInitialRandom::GetValue(int frame, int& valOut) const
{
if (frame == 0)
{
int a, b;
x4_a->GetValue(frame, a);
x8_b->GetValue(frame, b);
valOut = CRandom16::GetRandomNumber()->Range(a, b);
}
return false;
}
bool CIEPulse::GetValue(int frame, int& valOut) const
{
int a, b;
x4_aDuration->GetValue(frame, a);
x8_bDuration->GetValue(frame, b);
int cv = std::max(1, a + b + 1);
if (b >= 1)
{
int cv2 = frame % cv;
if (cv2 >= a)
x10_bVal->GetValue(frame, valOut);
else
xc_aVal->GetValue(frame, valOut);
}
else
xc_aVal->GetValue(frame, valOut);
return false;
}
bool CIEMultiply::GetValue(int frame, int& valOut) const
{
int a, b;
x4_a->GetValue(frame, a);
x8_b->GetValue(frame, b);
valOut = a * b;
return false;
}
bool CIESampleAndHold::GetValue(int frame, int& valOut) const
{
if (x8_nextSampleFrame < frame)
{
int b, c;
xc_waitFramesMin->GetValue(frame, b);
x10_waitFramesMax->GetValue(frame, c);
/* const-correctness, who needs it? */
((CIESampleAndHold*)this)->x8_nextSampleFrame = CRandom16::GetRandomNumber()->Range(b, c) + frame;
x4_sampleSource->GetValue(frame, valOut);
((CIESampleAndHold*)this)->x14_holdVal = valOut;
}
else
valOut = x14_holdVal;
return false;
}
bool CIERandom::GetValue(int frame, int& valOut) const
{
int a, b;
x4_min->GetValue(frame, a);
x8_max->GetValue(frame, b);
if (frame > 0)
valOut = CRandom16::GetRandomNumber()->Range(a, b);
else
valOut = CRandom16::GetRandomNumber()->Next();
return false;
}
bool CIETimeScale::GetValue(int frame, int& valOut) const
{
float a;
x4_a->GetValue(frame, a);
valOut = float(frame) * a;
return false;
}
bool CIEGTCP::GetValue(int frame, int& valOut) const
{
/* TODO: Do */
return false;
}
bool CIEModulo::GetValue(int frame, int& valOut) const
{
int a, b;
x4_a->GetValue(frame, a);
x8_b->GetValue(frame, b);
if (b != 0)
valOut = a % b;
else
valOut = a;
return false;
}
bool CIESubtract::GetValue(int frame, int& valOut) const
{
int a, b;
x4_a->GetValue(frame, a);
x8_b->GetValue(frame, b);
valOut = a - b;
return false;
}
}