2016-04-13 06:07:23 +00:00
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#ifndef __URDE_CFRONTENDUI_HPP__
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#define __URDE_CFRONTENDUI_HPP__
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2015-08-27 00:23:46 +00:00
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#include "CIOWin.hpp"
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#include "CGameDebug.hpp"
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2016-09-16 20:18:03 +00:00
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#include "RetroTypes.hpp"
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#include "CToken.hpp"
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2016-12-14 22:56:59 +00:00
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#include "Audio/CStaticAudioPlayer.hpp"
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#include "CGBASupport.hpp"
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#include "zeus/CVector3f.hpp"
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#include "Input/CRumbleGenerator.hpp"
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#include "GuiSys/CGuiTextSupport.hpp"
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2015-08-27 00:23:46 +00:00
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2016-03-04 23:04:53 +00:00
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namespace urde
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2015-08-27 00:23:46 +00:00
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{
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class CGuiSliderGroup;
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class CGuiTableGroup;
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2016-08-05 23:48:53 +00:00
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class CMoviePlayer;
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2015-08-31 03:44:42 +00:00
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struct SObjectTag;
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class CDependencyGroup;
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class CTexture;
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class CAudioGroupSet;
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class CSaveWorld;
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class CStringTable;
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class CGuiFrame;
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class CSaveUI;
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class CGuiTextPane;
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class CGuiWidget;
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class CGuiTableGroup;
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2015-08-27 00:23:46 +00:00
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namespace MP1
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{
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class CNESEmulator;
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class CFrontEndUI : public CIOWin
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{
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public:
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enum class EScreen
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{
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Zero,
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One,
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Two,
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Three,
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Four,
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Five,
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Six
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};
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enum class EMenuMovie
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{
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Stopped = -1,
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FirstStart = 0,
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StartLoop,
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StartFileSelectA,
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FileSelectLoop,
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FileSelectPlayGameA,
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FileSelectGBA,
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GBALoop,
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GBAFileSelectA,
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GBAFileSelectB
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};
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2016-12-14 22:56:59 +00:00
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struct SGuiTextPair
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{
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CGuiTextPane* x0_panes[2] = {};
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void SetPairText(const std::wstring& str);
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};
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struct SNewFileSelectFrame
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{
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u32 x0_rnd;
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CSaveUI* x4_saveUI;
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TLockedToken<CGuiFrame> x10_frme;
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CGuiFrame* x1c_ = nullptr;
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CGuiWidget* x20_ = nullptr;
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CGuiWidget* x24_ = nullptr;
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SGuiTextPair x28_;
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SGuiTextPair x30_;
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SGuiTextPair x38_;
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CGuiWidget* x40_ = nullptr;
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CGuiWidget* x44_ = nullptr;
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SGuiTextPair x48_;
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SGuiTextPair x50_;
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SGuiTextPair x58_;
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CGuiWidget* x60_ = nullptr;
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CGuiWidget* x64_ = nullptr;
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zeus::CVector3f xf8_;
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float x104_ = 0.f;
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float x108_ = 0.f;
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bool x10c_ = false;
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bool x10d_ = false;
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bool x10e_ = false;
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SNewFileSelectFrame(CSaveUI* sui, u32 rnd);
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bool PumpLoad();
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};
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struct SFrontEndFrame
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{
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u32 x0_rnd;
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TLockedToken<CGuiFrame> x8_frme;
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CGuiFrame* x14_loadedFrme = nullptr;
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CGuiTableGroup* x18_tablegroup_mainmenu = nullptr;
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SGuiTextPair x1c_gbaPair;
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SGuiTextPair x24_cheatPair;
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SFrontEndFrame(u32 rnd);
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void FinishedLoading();
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bool PumpLoad();
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static SGuiTextPair FindTextPanePair(CGuiFrame* frame, const char* name);
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static void FindAndSetPairText(CGuiFrame* frame, const char* name, const std::wstring& str);
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void DoMenuSelectionChange(const CGuiTableGroup* caller);
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void DoMenuAdvance(const CGuiTableGroup* caller);
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};
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struct SFusionBonusFrame
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{
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u32 x0_ = 0;
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std::unique_ptr<CNESEmulator> x4_nesEmu;
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std::unique_ptr<CGuiTextSupport> xc_textSupport;
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float x10_ = 8.f;
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bool x14_ = false;
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bool x15_ = true;
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SFusionBonusFrame();
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};
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struct SOptionsFrontEndFrame
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{
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float x0_ = 0.f;
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TLockedToken<CGuiFrame> x4_frme;
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TLockedToken<CStringTable> x10_pauseScreen;
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u32 x1c_ = 0;
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u32 x20_ = 0;
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u32 x24_ = 0;
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u32 x28_ = 0;
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u32 x2c_ = 0;
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u32 x30_ = 0;
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u32 x34_ = 0;
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float x38_ = 0.f;
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u32 x3c_ = 0;
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CRumbleGenerator x40_rumbleGen;
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union
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{
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u8 _dummy = 0;
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struct
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{
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bool x134_24_;
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bool x134_25_;
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};
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};
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SOptionsFrontEndFrame();
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};
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private:
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EScreen x14_screen = EScreen::Zero;
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u32 x18_rndA;
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u32 x1c_rndB;
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TLockedToken<CDependencyGroup> x20_depsGroup;
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TLockedToken<CTexture> x38_pressStart;
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TLockedToken<CAudioGroupSet> x44_frontendAudioGrp;
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EScreen x50_curScreen = EScreen::Zero;
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EScreen x54_nextScreen = EScreen::Zero;
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float x58_movieSeconds = 0.f;
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bool x5c_movieSecondsNeeded = false;
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float x60_ = 0.f;
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float x64_ = 0.f;
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float x68_musicVol = 1.f;
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u32 x6c_;
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std::unique_ptr<CMoviePlayer> x70_menuMovies[9];
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EMenuMovie xb8_curMovie = EMenuMovie::Stopped;
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int xbc_nextAttract = 0;
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int xc0_attractCount = 0;
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std::unique_ptr<CMoviePlayer> xc4_attractMovie;
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CMoviePlayer* xcc_curMoviePtr = nullptr;
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bool xd0_ = false;
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bool xd1_moviesLoaded = false;
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bool xd2_ = false;
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std::unique_ptr<CStaticAudioPlayer> xd4_audio1;
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std::unique_ptr<CStaticAudioPlayer> xd8_audio2;
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std::unique_ptr<CSaveUI> xdc_saveUI;
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std::unique_ptr<SNewFileSelectFrame> xe0_newFileSel;
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std::unique_ptr<CGBASupport> xe4_gbaSupport;
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std::unique_ptr<SFrontEndFrame> xe8_frontendFrme;
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u32 xec_ = 0;
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u32 xf0_ = 0;
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CStaticAudioPlayer* xf4_curAudio = nullptr;
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void SetMovieSecondsDeferred()
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{
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x58_movieSeconds = 1000000.f;
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x5c_movieSecondsNeeded = true;
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}
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void SetMovieSeconds(float seconds)
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{
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x58_movieSeconds = seconds;
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x5c_movieSecondsNeeded = false;
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}
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void TransitionToFive();
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void UpdateMusicVolume();
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void FinishedLoadingDepsGroup();
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bool PumpLoad();
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public:
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2015-08-27 00:23:46 +00:00
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2016-09-16 20:18:03 +00:00
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CFrontEndUI(CArchitectureQueue& queue);
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void OnSliderSelectionChange(CGuiSliderGroup* grp, float);
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void OnCheckBoxSelectionChange(CGuiTableGroup* grp);
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void OnOptionSubMenuCancel(CGuiTableGroup* grp);
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void OnOptionsMenuCancel(CGuiTableGroup* grp);
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void OnNewGameMenuCancel(CGuiTableGroup* grp);
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void OnFileMenuCancel(CGuiTableGroup* grp);
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void OnGenericMenuSelectionChange(CGuiTableGroup* grp, int, int);
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void OnOptionsMenuAdvance(CGuiTableGroup* grp);
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void OnNewGameMenuAdvance(CGuiTableGroup* grp);
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void OnFileMenuAdvance(CGuiTableGroup* grp);
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void OnMainMenuAdvance(CGuiTableGroup* grp);
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void StartSlideShow(CArchitectureQueue& queue);
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std::string GetAttractMovieFileName(int idx);
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std::string GetNextAttractMovieFileName();
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void SetCurrentMovie(EMenuMovie movie);
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void StopAttractMovie();
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void StartAttractMovie();
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void UpdateMenuHighlights(CGuiTableGroup* grp);
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void CompleteStateTransition();
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bool CanBuild(const SObjectTag& tag);
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void StartStateTransition(EScreen screen);
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void HandleDebugMenuReturnValue(CGameDebug::EReturnValue val, CArchitectureQueue& queue);
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void Draw() const;
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void UpdateMovies(float dt);
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bool PumpMovieLoad();
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void ProcessUserInput(const CFinalInput& input, CArchitectureQueue& queue);
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EMessageReturn Update(float dt, CArchitectureQueue& queue);
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2015-08-27 00:23:46 +00:00
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EMessageReturn OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue);
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void StartGame();
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void InitializeFrame();
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};
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}
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}
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2016-04-13 06:07:23 +00:00
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#endif // __URDE_CFRONTENDUI_HPP__
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