metaforce/Runtime/World/CMorphBall.hpp

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#ifndef __URDE_CMORPHBALL_HPP__
#define __URDE_CMORPHBALL_HPP__
namespace urde
{
class CPlayer;
class CMorphBall
{
CPlayer& x0_player;
public:
CMorphBall(CPlayer& player, float);
};
}
#endif // __URDE_CMORPHBALL_HPP__