metaforce/Runtime/World/CRepulsor.hpp

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#ifndef __URDE_CREPULSOR_HPP__
#define __URDE_CREPULSOR_HPP__
#include "CActor.hpp"
namespace urde
{
class CRepulsor : public CActor
{
float xe8_affectRadius;
public:
CRepulsor(TUniqueId, bool, const std::string&, const CEntityInfo&, const zeus::CVector3f&, float);
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void Accept(IVisitor& visitor);
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
float GetAffectRadius() const { return xe8_affectRadius; }
};
}
#endif // __URDE_CREPULSOR_HPP__