metaforce/Runtime/World/CFluidPlaneManager.hpp

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#ifndef __URDE_CFLUIDPLANEMANAGER_HPP__
#define __URDE_CFLUIDPLANEMANAGER_HPP__
#include "RetroTypes.hpp"
#include "CRippleManager.hpp"
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namespace urde
{
class CStateManager;
class CScriptWater;
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class CFluidPlaneManager
{
CRippleManager x0_rippleManager;
bool x121_;
class CFluidProfile
{
public:
void Clear();
};
static CFluidProfile sProfile;
public:
CFluidPlaneManager();
void StartFrame(bool);
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void EndFrame() { x121_ = false; }
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void Update(float dt);
float GetLastRippleDeltaTime(TUniqueId rippler) const;
void CreateSplash(TUniqueId splasher, CStateManager& mgr, const CScriptWater& water,
const zeus::CVector3f& pos, float factor, bool);
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};
}
#endif // __URDE_CFLUIDPLANEMANAGER_HPP__