metaforce/Runtime/World/CPatterned.cpp

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#include "CPatterned.hpp"
#include "CPatternedInfo.hpp"
#include "TCastTo.hpp"
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namespace urde
{
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CMaterialList gkPatternedGroundMaterialList(EMaterialTypes::Character, EMaterialTypes::Solid,
EMaterialTypes::Orbit, EMaterialTypes::GroundCollider,
EMaterialTypes::Target);
CMaterialList gkPatternedFlyerMaterialList(EMaterialTypes::Character, EMaterialTypes::Solid,
EMaterialTypes::Orbit, EMaterialTypes::Target);
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CPatterned::CPatterned(ECharacter character, TUniqueId uid, const std::string& name, CPatterned::EFlavorType flavor,
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const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData,
const CPatternedInfo& pInfo, CPatterned::EMovementType moveType, CPatterned::EColliderType,
EBodyType, const CActorParameters& actorParms, bool)
: CAi(uid, pInfo.xf8_active, name, info, xf, std::move(mData),
zeus::CAABox(pInfo.xcc_bodyOrigin - zeus::CVector3f{pInfo.xc4_halfExtent, pInfo.xc4_halfExtent, 0.f},
pInfo.xcc_bodyOrigin +
zeus::CVector3f{pInfo.xc4_halfExtent, pInfo.xc4_halfExtent, pInfo.xc8_height}),
pInfo.x0_mass, pInfo.x54_healthInfo, pInfo.x5c_damageVulnerability,
moveType == EMovementType::Flyer ? gkPatternedFlyerMaterialList : gkPatternedGroundMaterialList,
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pInfo.xfc_stateMachineId, actorParms, pInfo.xd8_stepUpHeight, 0.8f),
x34c_character(character)
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{
}
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}