2016-03-10 03:47:37 +00:00
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#ifndef __URDE_CGUITEXTSUPPORT_HPP__
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#define __URDE_CGUITEXTSUPPORT_HPP__
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2016-03-18 03:35:16 +00:00
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#include "zeus/CColor.hpp"
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#include "RetroTypes.hpp"
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#include "CToken.hpp"
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#include "CTextRenderBuffer.hpp"
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#include "optional.hpp"
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#include <string>
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namespace urde
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{
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class CSimplePool;
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class CRasterFont;
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class CTextRenderBuffer;
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enum class EJustification
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{
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Left = 0,
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Center,
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Right,
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Full,
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NLeft,
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NCenter,
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NRight,
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Seven,
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Eight,
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Nine
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};
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enum class EVerticalJustification
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{
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Top = 0,
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Center,
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Bottom,
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Full,
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NTop,
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NCenter,
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NBottom,
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Seven,
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Eight,
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Nine
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};
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enum class EColorType
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{
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Main,
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Outline,
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Geometry,
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Foreground,
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Four
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};
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enum class ETextDirection
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{
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Horizontal,
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Vertical
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};
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2016-03-19 03:58:01 +00:00
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using CTextColor = zeus::CColor;
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class CGuiTextProperties
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{
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bool x0_a;
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bool x1_b;
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bool x2_c;
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EJustification x4_justification;
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EVerticalJustification x8_vertJustification;
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public:
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CGuiTextProperties(bool a, bool b, bool c, EJustification justification,
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EVerticalJustification vertJustification)
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: x0_a(a), x1_b(b), x2_c(c), x4_justification(justification),
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x8_vertJustification(vertJustification) {}
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};
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class CGuiTextSupport
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{
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u32 x4_ = 0;
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u32 x8_ = 0;
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CGuiTextProperties x10_props;
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zeus::CColor x1c_;
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zeus::CColor x20_;
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zeus::CColor x24_;
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s32 x28_;
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s32 x2c_;
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float x30_ = 0.f;
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std::vector<u32> x34_;
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s32 x44_ = 0;
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float x48_ = 0.1f;
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float x4c_ = 10.0f;
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TResId x50_fontId;
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std::experimental::optional<CTextRenderBuffer> x54_renderBuf;
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bool x2ac_ = false;
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s32 x2b4_ = 0;
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s32 x2b8_ = 0;
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s32 x2bc_ = 0;
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TLockedToken<CRasterFont> x2c0_font;
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public:
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CGuiTextSupport(TResId fontId, const CGuiTextProperties& props,
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const zeus::CColor& col1, const zeus::CColor& col2,
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const zeus::CColor& col3, s32, s32, CSimplePool*);
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void GetCurrentAnimationOverAge() const;
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int GetNumCharsPrinted() const;
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int GetTotalAnimationTime() const;
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void SetTypeWriteEffectOptions(bool, float, float);
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void Update(float dt);
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void ClearBuffer();
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void CheckAndRebuildTextRenderBuffer();
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void Render() const;
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void SetGeometryColor(const zeus::CColor& col);
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void SetOutlineColor(const zeus::CColor& col);
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void SetFontColor(const zeus::CColor& col);
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void AddText(const std::wstring& str);
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void SetText(const std::wstring& str);
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void SetText(const std::string& str);
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bool GetIsTextSupportFinishedLoading() const;
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};
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}
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#endif // __URDE_CGUITEXTSUPPORT_HPP__
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