2015-08-17 05:26:58 +00:00
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#ifndef __RETRO_CMEMORY_HPP__
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#define __RETRO_CMEMORY_HPP__
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2015-08-17 22:05:00 +00:00
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namespace Retro
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{
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2015-08-22 01:58:41 +00:00
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class IAllocator;
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class COsContext;
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2015-08-17 22:05:00 +00:00
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2015-08-17 05:26:58 +00:00
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class CMemory
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{
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public:
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static void Startup(COsContext&);
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static void Shutdown();
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static void SetAllocator(COsContext&, IAllocator&);
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};
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class CMemorySys
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{
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public:
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CMemorySys(COsContext&, IAllocator&);
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~CMemorySys();
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2015-08-17 20:33:58 +00:00
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static IAllocator& GetGameAllocator();
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2015-08-17 05:26:58 +00:00
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};
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2015-08-17 22:05:00 +00:00
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}
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2015-08-17 05:26:58 +00:00
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#endif // __RETRO_CMEMORY_HPP__
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