metaforce/aurora/CMakeLists.txt

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CMake
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add_library(aurora STATIC
lib/aurora.cpp
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lib/gpu.cpp
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lib/imgui.cpp
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lib/input.cpp
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lib/dawn/BackendBinding.cpp
lib/gfx/common.cpp
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lib/gfx/texture.cpp
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lib/gfx/stream.cpp
lib/gfx/gx.cpp
lib/gfx/gx_shader.cpp
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lib/gfx/texture_convert.cpp
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lib/gfx/movie_player/shader.cpp
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lib/gfx/stream/shader.cpp
lib/gfx/model/shader.cpp
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)
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target_compile_definitions(aurora PRIVATE IMGUI_USER_CONFIG="imconfig_user.h") # IMGUI_USE_WCHAR32
target_include_directories(aurora PUBLIC include ../)
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target_include_directories(aurora PRIVATE ../imgui ../extern/imgui)
target_link_libraries(aurora PRIVATE dawn_native dawncpp webgpu_dawn zeus logvisor SDL2-static xxhash
absl::btree absl::flat_hash_map)
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if (APPLE)
target_compile_definitions(aurora PRIVATE DAWN_ENABLE_BACKEND_METAL)
target_sources(aurora PRIVATE lib/dawn/MetalBinding.mm)
set_source_files_properties(lib/dawn/MetalBinding.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
elseif (WIN32)
target_compile_definitions(aurora PRIVATE
DAWN_ENABLE_BACKEND_D3D12
DAWN_ENABLE_BACKEND_VULKAN)
target_sources(aurora PRIVATE lib/dawn/D3D12Binding.cpp lib/dawn/VulkanBinding.cpp)
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else ()
target_compile_definitions(aurora PRIVATE
DAWN_ENABLE_BACKEND_VULKAN
DAWN_ENABLE_BACKEND_OPENGL
DAWN_ENABLE_BACKEND_DESKTOP_GL)
target_sources(aurora PRIVATE lib/dawn/OpenGLBinding.cpp lib/dawn/VulkanBinding.cpp)
endif ()