metaforce/Runtime/Character/CEffectComponent.hpp

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#ifndef __URDE_CEFFECTCOMPONENT_HPP__
#define __URDE_CEFFECTCOMPONENT_HPP__
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#include "IOStreams.hpp"
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#include "RetroTypes.hpp"
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#include "CParticleData.hpp"
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namespace urde
{
class CEffectComponent
{
std::string x0_name;
SObjectTag x10_tag;
std::string x18_boneName;
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float x28_scale;
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CParticleData::EParentedMode x2c_parentedMode;
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u32 x30_flags;
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static SObjectTag GetSObjectTagFromStream(CInputStream& in);
public:
CEffectComponent(CInputStream& in);
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const std::string& GetComponentName() const { return x0_name; }
const SObjectTag& GetParticleTag() const { return x10_tag; }
const std::string& GetSegmentName() const { return x18_boneName; }
float GetScale() const { return x28_scale; }
CParticleData::EParentedMode GetParentedMode() const { return x2c_parentedMode; }
u32 GetFlags() const { return x30_flags; }
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};
}
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#endif // __URDE_CEFFECTCOMPONENT_HPP__