metaforce/Runtime/Character/CBodyStateCmdMgr.hpp

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2016-08-15 20:43:04 +00:00
#ifndef __URDE_CBODYSTATECMDMGR_HPP__
#define __URDE_CBODYSTATECMDMGR_HPP__
#include "RetroTypes.hpp"
#include "CharacterCommon.hpp"
#include "zeus/CVector3f.hpp"
namespace urde
{
class CBodyStateCmd
{
EBodyStateCmd x4_cmd;
public:
virtual ~CBodyStateCmd() = default;
CBodyStateCmd(EBodyStateCmd cmd) : x4_cmd(cmd) {}
EBodyStateCmd GetCommandId() const { return x4_cmd; }
};
class CBCMeleeAttackCmd : public CBodyStateCmd
{
pas::ESeverity x8_severity = pas::ESeverity::Invalid;
zeus::CVector3f xc_;
bool x18_ = false;
public:
CBCMeleeAttackCmd() : CBodyStateCmd(EBodyStateCmd::MeleeAttack) {}
CBCMeleeAttackCmd(pas::ESeverity severity)
: CBodyStateCmd(EBodyStateCmd::MeleeAttack), x8_severity(severity) {}
};
class CBCProjectileAttackCmd : public CBodyStateCmd
{
pas::ESeverity x8_severity = pas::ESeverity::Invalid;
zeus::CVector3f xc_;
bool x18_ = false;
public:
CBCProjectileAttackCmd() : CBodyStateCmd(EBodyStateCmd::ProjectileAttack) {}
CBCProjectileAttackCmd(pas::ESeverity severity, const zeus::CVector3f& vec, bool b)
: CBodyStateCmd(EBodyStateCmd::ProjectileAttack), x8_severity(severity), xc_(vec), x18_(b) {}
};
class CBCStepCmd : public CBodyStateCmd
{
pas::EStepDirection x8_dir = pas::EStepDirection::Invalid;
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pas::EStepType xc_type = pas::EStepType::Normal;
public:
CBCStepCmd() : CBodyStateCmd(EBodyStateCmd::Step) {}
CBCStepCmd(pas::EStepDirection dir, pas::EStepType type)
: CBodyStateCmd(EBodyStateCmd::Step), x8_dir(dir), xc_type(type) {}
};
class CBCJumpCmd : public CBodyStateCmd
{
pas::EJumpType x8_type = pas::EJumpType::Zero;
zeus::CVector3f xc_;
zeus::CVector3f x18_;
bool x24_24_ : 1;
bool x24_25_ : 1;
public:
CBCJumpCmd()
: CBodyStateCmd(EBodyStateCmd::Jump) { x24_24_ = false; x24_25_ = false; }
CBCJumpCmd(const zeus::CVector3f& vec, pas::EJumpType type)
: CBodyStateCmd(EBodyStateCmd::Jump), x8_type(type), xc_(vec) { x24_24_ = false; x24_25_ = false; }
};
class CBCGenerateCmd : public CBodyStateCmd
{
pas::EGenerateType x8_type = pas::EGenerateType::Invalid;
public:
CBCGenerateCmd() : CBodyStateCmd(EBodyStateCmd::Generate) {}
CBCGenerateCmd(pas::EGenerateType type, int i)
: CBodyStateCmd(EBodyStateCmd::Generate), x8_type(type) {}
CBCGenerateCmd(pas::EGenerateType type, const zeus::CVector3f& vec)
: CBodyStateCmd(EBodyStateCmd::Generate), x8_type(type) {}
};
class CBCKnockBackCmd : public CBodyStateCmd
{
zeus::CVector3f x8_;
pas::ESeverity x14_severity = pas::ESeverity::Invalid;
public:
CBCKnockBackCmd() : CBodyStateCmd(EBodyStateCmd::KnockBack) {}
CBCKnockBackCmd(const zeus::CVector3f& vec, pas::ESeverity severity)
: CBodyStateCmd(EBodyStateCmd::KnockBack), x8_(vec), x14_severity(severity) {}
};
class CBCHurledCmd : public CBodyStateCmd
{
zeus::CVector3f x8_v0;
zeus::CVector3f x14_v1;
bool x20_ = false;
public:
CBCHurledCmd() : CBodyStateCmd(EBodyStateCmd::Hurled) {}
CBCHurledCmd(const zeus::CVector3f& v0, const zeus::CVector3f& v1)
: CBodyStateCmd(EBodyStateCmd::Hurled), x8_v0(v0), x14_v1(v1) {}
};
class CBCGetupCmd : public CBodyStateCmd
{
pas::EGetupType x8_type = pas::EGetupType::Invalid;
public:
CBCGetupCmd() : CBodyStateCmd(EBodyStateCmd::Getup) {}
CBCGetupCmd(pas::EGetupType type)
: CBodyStateCmd(EBodyStateCmd::Getup), x8_type(type) {}
};
class CBCLoopReactionCmd : public CBodyStateCmd
{
pas::EReactionType x8_type = pas::EReactionType::Invalid;
public:
CBCLoopReactionCmd() : CBodyStateCmd(EBodyStateCmd::LoopReaction) {}
CBCLoopReactionCmd(pas::EReactionType type)
: CBodyStateCmd(EBodyStateCmd::LoopReaction), x8_type(type) {}
};
class CBCLoopHitReactionCmd : public CBodyStateCmd
{
pas::EReactionType x8_type = pas::EReactionType::Invalid;
public:
CBCLoopHitReactionCmd() : CBodyStateCmd(EBodyStateCmd::LoopHitReaction) {}
CBCLoopHitReactionCmd(pas::EReactionType type)
: CBodyStateCmd(EBodyStateCmd::LoopHitReaction), x8_type(type) {}
};
class CBCKnockDownCmd : public CBodyStateCmd
{
zeus::CVector3f x8_;
pas::ESeverity x14_severity = pas::ESeverity::Invalid;
public:
CBCKnockDownCmd() : CBodyStateCmd(EBodyStateCmd::KnockDown) {}
CBCKnockDownCmd(const zeus::CVector3f& vec, pas::ESeverity severity)
: CBodyStateCmd(EBodyStateCmd::KnockDown), x8_(vec), x14_severity(severity) {}
};
class CBCSlideCmd : public CBodyStateCmd
{
pas::ESlideType x8_type = pas::ESlideType::Invalid;
zeus::CVector3f xc_;
public:
CBCSlideCmd() : CBodyStateCmd(EBodyStateCmd::Slide) {}
CBCSlideCmd(pas::ESlideType type, const zeus::CVector3f& vec)
: CBodyStateCmd(EBodyStateCmd::Slide), x8_type(type), xc_(vec) {}
};
class CBCScriptedCmd : public CBodyStateCmd
{
int x8_ = -1;
bool xc_24_ : 1;
bool xc_25_ : 1;
float x10_ = 0.f;
public:
CBCScriptedCmd() : CBodyStateCmd(EBodyStateCmd::Scripted) { xc_24_ = false; xc_25_ = false; }
CBCScriptedCmd(int i, bool b1, bool b2, float f) : CBodyStateCmd(EBodyStateCmd::Scripted),
x8_(i), x10_(f) { xc_24_ = b1; xc_25_ = b2; }
};
class CBCCoverCmd : public CBodyStateCmd
{
pas::ECoverDirection x8_dir = pas::ECoverDirection::Invalid;
zeus::CVector3f xc_;
zeus::CVector3f x18_;
public:
CBCCoverCmd() : CBodyStateCmd(EBodyStateCmd::Cover) {}
CBCCoverCmd(pas::ECoverDirection dir, const zeus::CVector3f& v1, const zeus::CVector3f& v2) :
CBodyStateCmd(EBodyStateCmd::Cover), x8_dir(dir), xc_(v1), x18_(v2) {}
};
class CBCWallHangCmd : public CBodyStateCmd
{
TUniqueId x8_uid = kInvalidUniqueId;
public:
CBCWallHangCmd() : CBodyStateCmd(EBodyStateCmd::WallHang) {}
CBCWallHangCmd(TUniqueId uid) :
CBodyStateCmd(EBodyStateCmd::WallHang), x8_uid(uid) {}
};
class CBCAdditiveAimCmd : public CBodyStateCmd
{
public:
CBCAdditiveAimCmd() : CBodyStateCmd(EBodyStateCmd::AdditiveAim) {}
};
class CBCAdditiveFlinchCmd : public CBodyStateCmd
{
float x8_ = 1.f;
public:
CBCAdditiveFlinchCmd() : CBodyStateCmd(EBodyStateCmd::AdditiveFlinch) {}
CBCAdditiveFlinchCmd(float f) : CBodyStateCmd(EBodyStateCmd::AdditiveFlinch), x8_(f) {}
};
class CBCAdditiveReactionCmd : public CBodyStateCmd
{
float x8_ = 1.f;
pas::EReactionType xc_type = pas::EReactionType::Invalid;
bool x10_ = false;
public:
CBCAdditiveReactionCmd() : CBodyStateCmd(EBodyStateCmd::AdditiveReaction) {}
CBCAdditiveReactionCmd(pas::EReactionType type, float f)
: CBodyStateCmd(EBodyStateCmd::AdditiveReaction), x8_(f), xc_type(type) {}
};
class CBCLoopAttackCmd : public CBodyStateCmd
{
pas::ELoopAttackType x8_type = pas::ELoopAttackType::Invalid;
u32 xc_ = 0;
public:
CBCLoopAttackCmd() : CBodyStateCmd(EBodyStateCmd::LoopAttack) {}
CBCLoopAttackCmd(pas::ELoopAttackType type)
: CBodyStateCmd(EBodyStateCmd::LoopAttack), x8_type(type) {}
};
class CBCTauntCmd : public CBodyStateCmd
{
pas::ETauntType x8_type = pas::ETauntType::Invalid;
public:
CBCTauntCmd() : CBodyStateCmd(EBodyStateCmd::Taunt) {}
CBCTauntCmd(pas::ETauntType type)
: CBodyStateCmd(EBodyStateCmd::Taunt), x8_type(type) {}
};
class CBCLocomotionCmd
{
public:
};
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class CBodyStateCmdMgr
{
public:
enum class ESteeringBlendMode
{
};
private:
zeus::CVector3f x0_;
zeus::CVector3f xc_;
zeus::CVector3f x18_;
zeus::CVector3f x24_;
u32 x30_ = 0;
float x34_steeringSpeedMin;
float x38_steeringSpeedMax;
rstl::reserved_vector<CBodyStateCmd*, 28> x40_commandTable;
u32 xb4_deliveredCmdMask = 0;
CBCGetupCmd xb8_getup;
CBCStepCmd xc4_step;
CBodyStateCmd xd4_ = {EBodyStateCmd::Two};
CBCKnockDownCmd xdc_knockDown;
CBCKnockBackCmd xf4_knockBack;
CBCMeleeAttackCmd x10c_meleeAttack;
CBCProjectileAttackCmd x128_projectileAttack;
CBCLoopAttackCmd x144_loopAttack;
CBCLoopReactionCmd x154_loopReaction;
CBCLoopHitReactionCmd x160_loopHitReaction;
CBodyStateCmd x16c_ = {EBodyStateCmd::Ten};
CBodyStateCmd x174_ = {EBodyStateCmd::Eleven};
CBodyStateCmd x17c_ = {EBodyStateCmd::Twelve};
CBodyStateCmd x184_ = {EBodyStateCmd::Thirteen};
CBCGenerateCmd x18c_generate;
CBCHurledCmd x1ac_hurled;
CBCJumpCmd x1d0_jump;
CBCSlideCmd x1f8_slide;
CBCTauntCmd x210_taunt;
CBCScriptedCmd x21c_scripted;
CBCCoverCmd x230_cover;
CBCWallHangCmd x254_wallHang;
CBodyStateCmd x260_ = {EBodyStateCmd::TwentyTwo};
CBodyStateCmd x268_ = {EBodyStateCmd::TwentyThree};
CBCAdditiveAimCmd x270_additiveAim;
CBCAdditiveFlinchCmd x278_additiveFlinch;
CBCAdditiveReactionCmd x284_additiveReaction;
CBodyStateCmd x298_ = {EBodyStateCmd::TwentySeven};
void DeliverCmd(EBodyStateCmd cmd) { xb4_deliveredCmdMask |= (1 << int(cmd)); }
public:
CBodyStateCmdMgr();
void DeliverCmd(const CBodyStateCmd& cmd)
{
*x40_commandTable[int(cmd.GetCommandId())] = cmd;
DeliverCmd(cmd.GetCommandId());
}
void DeliverCmd(const CBCGetupCmd& cmd)
{
xb8_getup = cmd;
DeliverCmd(EBodyStateCmd::Getup);
}
void DeliverCmd(const CBCStepCmd& cmd)
{
xc4_step = cmd;
DeliverCmd(EBodyStateCmd::Step);
}
void DeliverCmd(const CBCKnockDownCmd& cmd)
{
xdc_knockDown = cmd;
DeliverCmd(EBodyStateCmd::KnockDown);
}
void DeliverCmd(const CBCKnockBackCmd& cmd)
{
xf4_knockBack = cmd;
DeliverCmd(EBodyStateCmd::KnockBack);
}
void DeliverCmd(const CBCMeleeAttackCmd& cmd)
{
x10c_meleeAttack = cmd;
DeliverCmd(EBodyStateCmd::MeleeAttack);
}
void DeliverCmd(const CBCProjectileAttackCmd& cmd)
{
x128_projectileAttack = cmd;
DeliverCmd(EBodyStateCmd::ProjectileAttack);
}
void DeliverCmd(const CBCLoopAttackCmd& cmd)
{
x144_loopAttack = cmd;
DeliverCmd(EBodyStateCmd::LoopAttack);
}
void DeliverCmd(const CBCLoopReactionCmd& cmd)
{
x154_loopReaction = cmd;
DeliverCmd(EBodyStateCmd::LoopReaction);
}
void DeliverCmd(const CBCLoopHitReactionCmd& cmd)
{
x160_loopHitReaction = cmd;
DeliverCmd(EBodyStateCmd::LoopHitReaction);
}
void DeliverCmd(const CBCGenerateCmd& cmd)
{
x18c_generate = cmd;
DeliverCmd(EBodyStateCmd::Generate);
}
void DeliverCmd(const CBCHurledCmd& cmd)
{
x1ac_hurled = cmd;
DeliverCmd(EBodyStateCmd::Hurled);
}
void DeliverCmd(const CBCJumpCmd& cmd)
{
x1d0_jump = cmd;
DeliverCmd(EBodyStateCmd::Jump);
}
void DeliverCmd(const CBCSlideCmd& cmd)
{
x1f8_slide = cmd;
DeliverCmd(EBodyStateCmd::Slide);
}
void DeliverCmd(const CBCTauntCmd& cmd)
{
x210_taunt = cmd;
DeliverCmd(EBodyStateCmd::Taunt);
}
void DeliverCmd(const CBCScriptedCmd& cmd)
{
x21c_scripted = cmd;
DeliverCmd(EBodyStateCmd::Scripted);
}
void DeliverCmd(const CBCCoverCmd& cmd)
{
x230_cover = cmd;
DeliverCmd(EBodyStateCmd::Cover);
}
void DeliverCmd(const CBCWallHangCmd& cmd)
{
x254_wallHang = cmd;
DeliverCmd(EBodyStateCmd::WallHang);
}
void DeliverCmd(const CBCAdditiveAimCmd& cmd)
{
x270_additiveAim = cmd;
DeliverCmd(EBodyStateCmd::AdditiveAim);
}
void DeliverCmd(const CBCAdditiveFlinchCmd& cmd)
{
x278_additiveFlinch = cmd;
DeliverCmd(EBodyStateCmd::AdditiveFlinch);
}
void DeliverCmd(const CBCAdditiveReactionCmd& cmd)
{
x284_additiveReaction = cmd;
DeliverCmd(EBodyStateCmd::AdditiveReaction);
}
void DeliverCmd(const CBCLocomotionCmd& cmd);
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void DeliverTargetVector(const zeus::CVector3f&);
void DeliverAdditiveTargetVector(const zeus::CVector3f&);
void SetSteeringBlendSpeed(float);
void SetSteeringBlendMode(ESteeringBlendMode);
void SetSteeringSpeedRange(float, float);
void BlendSteeringCmds();
void Reset();
void ClearLocomtionCmds();
void GetCmd(EBodyStateCmd);
zeus::CVector3f GetTargetVector() const;
void GetFaceVector() const;
void GetMoveVector() const;
s32 GetNumSteerCmds() const;
zeus::CVector3f GetAdditiveTargetVector() const;
};
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}
#endif // __URDE_CBODYSTATECMDMGR_HPP__