2016-08-15 20:43:04 +00:00
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#ifndef __URDE_CBODYSTATECMDMGR_HPP__
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#define __URDE_CBODYSTATECMDMGR_HPP__
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#include "RetroTypes.hpp"
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#include "CharacterCommon.hpp"
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#include "zeus/CVector3f.hpp"
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namespace urde
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{
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2017-07-05 18:34:12 +00:00
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class CBodyStateCmd
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{
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EBodyStateCmd x4_cmd;
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public:
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virtual ~CBodyStateCmd() = default;
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CBodyStateCmd(EBodyStateCmd cmd) : x4_cmd(cmd) {}
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EBodyStateCmd GetCommandId() const { return x4_cmd; }
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};
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class CBCMeleeAttackCmd : public CBodyStateCmd
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{
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pas::ESeverity x8_severity = pas::ESeverity::Invalid;
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zeus::CVector3f xc_;
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bool x18_ = false;
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public:
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CBCMeleeAttackCmd() : CBodyStateCmd(EBodyStateCmd::MeleeAttack) {}
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CBCMeleeAttackCmd(pas::ESeverity severity)
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: CBodyStateCmd(EBodyStateCmd::MeleeAttack), x8_severity(severity) {}
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};
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class CBCProjectileAttackCmd : public CBodyStateCmd
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{
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pas::ESeverity x8_severity = pas::ESeverity::Invalid;
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zeus::CVector3f xc_;
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bool x18_ = false;
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public:
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CBCProjectileAttackCmd() : CBodyStateCmd(EBodyStateCmd::ProjectileAttack) {}
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CBCProjectileAttackCmd(pas::ESeverity severity, const zeus::CVector3f& vec, bool b)
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: CBodyStateCmd(EBodyStateCmd::ProjectileAttack), x8_severity(severity), xc_(vec), x18_(b) {}
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};
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class CBCStepCmd : public CBodyStateCmd
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{
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pas::EStepDirection x8_dir = pas::EStepDirection::Invalid;
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2017-07-06 21:06:56 +00:00
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pas::EStepType xc_type = pas::EStepType::Normal;
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2017-07-05 18:34:12 +00:00
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public:
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CBCStepCmd() : CBodyStateCmd(EBodyStateCmd::Step) {}
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CBCStepCmd(pas::EStepDirection dir, pas::EStepType type)
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: CBodyStateCmd(EBodyStateCmd::Step), x8_dir(dir), xc_type(type) {}
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};
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class CBCJumpCmd : public CBodyStateCmd
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{
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pas::EJumpType x8_type = pas::EJumpType::Zero;
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zeus::CVector3f xc_;
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zeus::CVector3f x18_;
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bool x24_24_ : 1;
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bool x24_25_ : 1;
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public:
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CBCJumpCmd()
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: CBodyStateCmd(EBodyStateCmd::Jump) { x24_24_ = false; x24_25_ = false; }
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CBCJumpCmd(const zeus::CVector3f& vec, pas::EJumpType type)
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: CBodyStateCmd(EBodyStateCmd::Jump), x8_type(type), xc_(vec) { x24_24_ = false; x24_25_ = false; }
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};
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class CBCGenerateCmd : public CBodyStateCmd
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{
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pas::EGenerateType x8_type = pas::EGenerateType::Invalid;
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public:
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CBCGenerateCmd() : CBodyStateCmd(EBodyStateCmd::Generate) {}
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CBCGenerateCmd(pas::EGenerateType type, int i)
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: CBodyStateCmd(EBodyStateCmd::Generate), x8_type(type) {}
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CBCGenerateCmd(pas::EGenerateType type, const zeus::CVector3f& vec)
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: CBodyStateCmd(EBodyStateCmd::Generate), x8_type(type) {}
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};
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class CBCKnockBackCmd : public CBodyStateCmd
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{
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zeus::CVector3f x8_;
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pas::ESeverity x14_severity = pas::ESeverity::Invalid;
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public:
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CBCKnockBackCmd() : CBodyStateCmd(EBodyStateCmd::KnockBack) {}
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CBCKnockBackCmd(const zeus::CVector3f& vec, pas::ESeverity severity)
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: CBodyStateCmd(EBodyStateCmd::KnockBack), x8_(vec), x14_severity(severity) {}
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};
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class CBCHurledCmd : public CBodyStateCmd
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{
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zeus::CVector3f x8_v0;
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zeus::CVector3f x14_v1;
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bool x20_ = false;
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public:
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CBCHurledCmd() : CBodyStateCmd(EBodyStateCmd::Hurled) {}
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CBCHurledCmd(const zeus::CVector3f& v0, const zeus::CVector3f& v1)
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: CBodyStateCmd(EBodyStateCmd::Hurled), x8_v0(v0), x14_v1(v1) {}
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};
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class CBCGetupCmd : public CBodyStateCmd
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{
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pas::EGetupType x8_type = pas::EGetupType::Invalid;
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public:
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CBCGetupCmd() : CBodyStateCmd(EBodyStateCmd::Getup) {}
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CBCGetupCmd(pas::EGetupType type)
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: CBodyStateCmd(EBodyStateCmd::Getup), x8_type(type) {}
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};
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class CBCLoopReactionCmd : public CBodyStateCmd
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{
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pas::EReactionType x8_type = pas::EReactionType::Invalid;
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public:
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CBCLoopReactionCmd() : CBodyStateCmd(EBodyStateCmd::LoopReaction) {}
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CBCLoopReactionCmd(pas::EReactionType type)
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: CBodyStateCmd(EBodyStateCmd::LoopReaction), x8_type(type) {}
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};
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class CBCLoopHitReactionCmd : public CBodyStateCmd
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{
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pas::EReactionType x8_type = pas::EReactionType::Invalid;
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public:
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CBCLoopHitReactionCmd() : CBodyStateCmd(EBodyStateCmd::LoopHitReaction) {}
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CBCLoopHitReactionCmd(pas::EReactionType type)
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: CBodyStateCmd(EBodyStateCmd::LoopHitReaction), x8_type(type) {}
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};
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class CBCKnockDownCmd : public CBodyStateCmd
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{
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zeus::CVector3f x8_;
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pas::ESeverity x14_severity = pas::ESeverity::Invalid;
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public:
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CBCKnockDownCmd() : CBodyStateCmd(EBodyStateCmd::KnockDown) {}
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CBCKnockDownCmd(const zeus::CVector3f& vec, pas::ESeverity severity)
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: CBodyStateCmd(EBodyStateCmd::KnockDown), x8_(vec), x14_severity(severity) {}
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};
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class CBCSlideCmd : public CBodyStateCmd
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{
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pas::ESlideType x8_type = pas::ESlideType::Invalid;
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zeus::CVector3f xc_;
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public:
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CBCSlideCmd() : CBodyStateCmd(EBodyStateCmd::Slide) {}
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CBCSlideCmd(pas::ESlideType type, const zeus::CVector3f& vec)
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: CBodyStateCmd(EBodyStateCmd::Slide), x8_type(type), xc_(vec) {}
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};
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class CBCScriptedCmd : public CBodyStateCmd
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{
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int x8_ = -1;
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bool xc_24_ : 1;
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bool xc_25_ : 1;
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float x10_ = 0.f;
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public:
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CBCScriptedCmd() : CBodyStateCmd(EBodyStateCmd::Scripted) { xc_24_ = false; xc_25_ = false; }
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CBCScriptedCmd(int i, bool b1, bool b2, float f) : CBodyStateCmd(EBodyStateCmd::Scripted),
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x8_(i), x10_(f) { xc_24_ = b1; xc_25_ = b2; }
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};
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class CBCCoverCmd : public CBodyStateCmd
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{
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pas::ECoverDirection x8_dir = pas::ECoverDirection::Invalid;
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zeus::CVector3f xc_;
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zeus::CVector3f x18_;
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public:
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CBCCoverCmd() : CBodyStateCmd(EBodyStateCmd::Cover) {}
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CBCCoverCmd(pas::ECoverDirection dir, const zeus::CVector3f& v1, const zeus::CVector3f& v2) :
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CBodyStateCmd(EBodyStateCmd::Cover), x8_dir(dir), xc_(v1), x18_(v2) {}
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};
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class CBCWallHangCmd : public CBodyStateCmd
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{
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TUniqueId x8_uid = kInvalidUniqueId;
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public:
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CBCWallHangCmd() : CBodyStateCmd(EBodyStateCmd::WallHang) {}
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CBCWallHangCmd(TUniqueId uid) :
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CBodyStateCmd(EBodyStateCmd::WallHang), x8_uid(uid) {}
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};
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class CBCAdditiveAimCmd : public CBodyStateCmd
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{
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public:
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CBCAdditiveAimCmd() : CBodyStateCmd(EBodyStateCmd::AdditiveAim) {}
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};
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class CBCAdditiveFlinchCmd : public CBodyStateCmd
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{
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float x8_ = 1.f;
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public:
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CBCAdditiveFlinchCmd() : CBodyStateCmd(EBodyStateCmd::AdditiveFlinch) {}
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CBCAdditiveFlinchCmd(float f) : CBodyStateCmd(EBodyStateCmd::AdditiveFlinch), x8_(f) {}
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};
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class CBCAdditiveReactionCmd : public CBodyStateCmd
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{
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float x8_ = 1.f;
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pas::EReactionType xc_type = pas::EReactionType::Invalid;
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bool x10_ = false;
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public:
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CBCAdditiveReactionCmd() : CBodyStateCmd(EBodyStateCmd::AdditiveReaction) {}
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CBCAdditiveReactionCmd(pas::EReactionType type, float f)
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: CBodyStateCmd(EBodyStateCmd::AdditiveReaction), x8_(f), xc_type(type) {}
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};
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class CBCLoopAttackCmd : public CBodyStateCmd
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{
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pas::ELoopAttackType x8_type = pas::ELoopAttackType::Invalid;
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u32 xc_ = 0;
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public:
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CBCLoopAttackCmd() : CBodyStateCmd(EBodyStateCmd::LoopAttack) {}
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CBCLoopAttackCmd(pas::ELoopAttackType type)
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: CBodyStateCmd(EBodyStateCmd::LoopAttack), x8_type(type) {}
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};
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class CBCTauntCmd : public CBodyStateCmd
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{
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pas::ETauntType x8_type = pas::ETauntType::Invalid;
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public:
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CBCTauntCmd() : CBodyStateCmd(EBodyStateCmd::Taunt) {}
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CBCTauntCmd(pas::ETauntType type)
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: CBodyStateCmd(EBodyStateCmd::Taunt), x8_type(type) {}
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};
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class CBCLocomotionCmd
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{
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public:
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};
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2016-08-15 20:43:04 +00:00
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class CBodyStateCmdMgr
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{
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public:
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enum class ESteeringBlendMode
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{
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};
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private:
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2017-07-05 18:34:12 +00:00
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zeus::CVector3f x0_;
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zeus::CVector3f xc_;
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zeus::CVector3f x18_;
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zeus::CVector3f x24_;
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u32 x30_ = 0;
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2017-04-22 11:04:07 +00:00
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float x34_steeringSpeedMin;
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float x38_steeringSpeedMax;
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2017-07-05 18:34:12 +00:00
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rstl::reserved_vector<CBodyStateCmd*, 28> x40_commandTable;
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u32 xb4_deliveredCmdMask = 0;
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CBCGetupCmd xb8_getup;
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CBCStepCmd xc4_step;
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CBodyStateCmd xd4_ = {EBodyStateCmd::Two};
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CBCKnockDownCmd xdc_knockDown;
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CBCKnockBackCmd xf4_knockBack;
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CBCMeleeAttackCmd x10c_meleeAttack;
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CBCProjectileAttackCmd x128_projectileAttack;
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CBCLoopAttackCmd x144_loopAttack;
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CBCLoopReactionCmd x154_loopReaction;
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CBCLoopHitReactionCmd x160_loopHitReaction;
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CBodyStateCmd x16c_ = {EBodyStateCmd::Ten};
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CBodyStateCmd x174_ = {EBodyStateCmd::Eleven};
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CBodyStateCmd x17c_ = {EBodyStateCmd::Twelve};
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CBodyStateCmd x184_ = {EBodyStateCmd::Thirteen};
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CBCGenerateCmd x18c_generate;
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CBCHurledCmd x1ac_hurled;
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CBCJumpCmd x1d0_jump;
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CBCSlideCmd x1f8_slide;
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CBCTauntCmd x210_taunt;
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CBCScriptedCmd x21c_scripted;
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CBCCoverCmd x230_cover;
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CBCWallHangCmd x254_wallHang;
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CBodyStateCmd x260_ = {EBodyStateCmd::TwentyTwo};
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CBodyStateCmd x268_ = {EBodyStateCmd::TwentyThree};
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CBCAdditiveAimCmd x270_additiveAim;
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CBCAdditiveFlinchCmd x278_additiveFlinch;
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CBCAdditiveReactionCmd x284_additiveReaction;
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CBodyStateCmd x298_ = {EBodyStateCmd::TwentySeven};
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void DeliverCmd(EBodyStateCmd cmd) { xb4_deliveredCmdMask |= (1 << int(cmd)); }
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public:
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CBodyStateCmdMgr();
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void DeliverCmd(const CBodyStateCmd& cmd)
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{
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*x40_commandTable[int(cmd.GetCommandId())] = cmd;
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DeliverCmd(cmd.GetCommandId());
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}
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void DeliverCmd(const CBCGetupCmd& cmd)
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{
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xb8_getup = cmd;
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DeliverCmd(EBodyStateCmd::Getup);
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}
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void DeliverCmd(const CBCStepCmd& cmd)
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{
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xc4_step = cmd;
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DeliverCmd(EBodyStateCmd::Step);
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}
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void DeliverCmd(const CBCKnockDownCmd& cmd)
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{
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xdc_knockDown = cmd;
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DeliverCmd(EBodyStateCmd::KnockDown);
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}
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void DeliverCmd(const CBCKnockBackCmd& cmd)
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{
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xf4_knockBack = cmd;
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DeliverCmd(EBodyStateCmd::KnockBack);
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}
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void DeliverCmd(const CBCMeleeAttackCmd& cmd)
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{
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x10c_meleeAttack = cmd;
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DeliverCmd(EBodyStateCmd::MeleeAttack);
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}
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void DeliverCmd(const CBCProjectileAttackCmd& cmd)
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{
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x128_projectileAttack = cmd;
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DeliverCmd(EBodyStateCmd::ProjectileAttack);
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}
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void DeliverCmd(const CBCLoopAttackCmd& cmd)
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{
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x144_loopAttack = cmd;
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DeliverCmd(EBodyStateCmd::LoopAttack);
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}
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void DeliverCmd(const CBCLoopReactionCmd& cmd)
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{
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x154_loopReaction = cmd;
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DeliverCmd(EBodyStateCmd::LoopReaction);
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}
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void DeliverCmd(const CBCLoopHitReactionCmd& cmd)
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{
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x160_loopHitReaction = cmd;
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DeliverCmd(EBodyStateCmd::LoopHitReaction);
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}
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void DeliverCmd(const CBCGenerateCmd& cmd)
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{
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x18c_generate = cmd;
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DeliverCmd(EBodyStateCmd::Generate);
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}
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void DeliverCmd(const CBCHurledCmd& cmd)
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{
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x1ac_hurled = cmd;
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DeliverCmd(EBodyStateCmd::Hurled);
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}
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void DeliverCmd(const CBCJumpCmd& cmd)
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{
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|
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x1d0_jump = cmd;
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|
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DeliverCmd(EBodyStateCmd::Jump);
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|
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}
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void DeliverCmd(const CBCSlideCmd& cmd)
|
|
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|
{
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|
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x1f8_slide = cmd;
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|
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DeliverCmd(EBodyStateCmd::Slide);
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|
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}
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void DeliverCmd(const CBCTauntCmd& cmd)
|
|
|
|
{
|
|
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|
x210_taunt = cmd;
|
|
|
|
DeliverCmd(EBodyStateCmd::Taunt);
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|
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|
}
|
|
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void DeliverCmd(const CBCScriptedCmd& cmd)
|
|
|
|
{
|
|
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|
x21c_scripted = cmd;
|
|
|
|
DeliverCmd(EBodyStateCmd::Scripted);
|
|
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|
}
|
|
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void DeliverCmd(const CBCCoverCmd& cmd)
|
|
|
|
{
|
|
|
|
x230_cover = cmd;
|
|
|
|
DeliverCmd(EBodyStateCmd::Cover);
|
|
|
|
}
|
|
|
|
void DeliverCmd(const CBCWallHangCmd& cmd)
|
|
|
|
{
|
|
|
|
x254_wallHang = cmd;
|
|
|
|
DeliverCmd(EBodyStateCmd::WallHang);
|
|
|
|
}
|
|
|
|
void DeliverCmd(const CBCAdditiveAimCmd& cmd)
|
|
|
|
{
|
|
|
|
x270_additiveAim = cmd;
|
|
|
|
DeliverCmd(EBodyStateCmd::AdditiveAim);
|
|
|
|
}
|
|
|
|
void DeliverCmd(const CBCAdditiveFlinchCmd& cmd)
|
|
|
|
{
|
|
|
|
x278_additiveFlinch = cmd;
|
|
|
|
DeliverCmd(EBodyStateCmd::AdditiveFlinch);
|
|
|
|
}
|
|
|
|
void DeliverCmd(const CBCAdditiveReactionCmd& cmd)
|
|
|
|
{
|
|
|
|
x284_additiveReaction = cmd;
|
|
|
|
DeliverCmd(EBodyStateCmd::AdditiveReaction);
|
|
|
|
}
|
|
|
|
void DeliverCmd(const CBCLocomotionCmd& cmd);
|
2016-08-15 20:43:04 +00:00
|
|
|
void DeliverTargetVector(const zeus::CVector3f&);
|
|
|
|
void DeliverAdditiveTargetVector(const zeus::CVector3f&);
|
|
|
|
void SetSteeringBlendSpeed(float);
|
|
|
|
void SetSteeringBlendMode(ESteeringBlendMode);
|
|
|
|
void SetSteeringSpeedRange(float, float);
|
|
|
|
void BlendSteeringCmds();
|
|
|
|
void Reset();
|
|
|
|
void ClearLocomtionCmds();
|
|
|
|
void GetCmd(EBodyStateCmd);
|
|
|
|
zeus::CVector3f GetTargetVector() const;
|
|
|
|
void GetFaceVector() const;
|
|
|
|
void GetMoveVector() const;
|
|
|
|
s32 GetNumSteerCmds() const;
|
|
|
|
zeus::CVector3f GetAdditiveTargetVector() const;
|
|
|
|
};
|
2017-07-05 18:34:12 +00:00
|
|
|
|
2016-08-15 20:43:04 +00:00
|
|
|
}
|
|
|
|
#endif // __URDE_CBODYSTATECMDMGR_HPP__
|