metaforce/Runtime/Particle/CMakeLists.txt

39 lines
1.7 KiB
CMake
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if(WIN32)
set(PLAT_SRCS CElementGenShadersHLSL.cpp)
elseif(APPLE)
set(PLAT_SRCS CElementGenShadersMetal.cpp)
endif()
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add_library(RuntimeCommonParticle
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IElement.hpp
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CGenDescription.hpp
CRealElement.hpp CRealElement.cpp
CIntElement.hpp CIntElement.cpp
CVectorElement.hpp CVectorElement.cpp
CModVectorElement.hpp CModVectorElement.cpp
CColorElement.hpp CColorElement.cpp
CUVElement.hpp CUVElement.cpp
CEmitterElement.hpp CEmitterElement.cpp
CParticleDataFactory.hpp CParticleDataFactory.cpp
CSwooshDescription.hpp CSwooshDescription.cpp
CElectricDescription.hpp CElectricDescription.cpp
CDecalDescription.hpp CDecalDescription.cpp
CWeaponDescription.hpp CWeaponDescription.cpp
CDecalDataFactory.hpp CDecalDataFactory.cpp
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CElementGen.hpp CElementGen.cpp
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CParticleSwooshDataFactory.hpp CParticleSwooshDataFactory.cpp
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CParticleSwoosh.hpp CParticleSwoosh.cpp
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CParticleElectricDataFactory.hpp CParticleElectricDataFactory.cpp
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CParticleElectric.hpp CParticleElectric.cpp
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CParticleGen.hpp CParticleGen.cpp
CProjectileWeaponDataFactory.hpp CProjectileWeaponDataFactory.cpp
CCollisionResponseData.hpp CCollisionResponseData.cpp
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CDecalManager.hpp CDecalManager.cpp
CSpawnSystemKeyframeData.hpp CSpawnSystemKeyframeData.cpp
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CWarp.hpp CWarp.cpp
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CFlameWarp.hpp CFlameWarp.cpp
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CParticleGlobals.hpp CParticleGlobals.cpp
CElementGenShaders.hpp
CElementGenShadersGLSL.cpp
${PLAT_SRCS})