2016-04-16 21:49:47 +00:00
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#ifndef __URDE_CBALLCAMERA_HPP__
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#define __URDE_CBALLCAMERA_HPP__
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#include "CGameCamera.hpp"
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namespace urde
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{
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class CBallCamera : public CGameCamera
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{
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2017-08-02 07:13:11 +00:00
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public:
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enum class EBallCameraState
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{
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Zero
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};
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private:
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2016-04-16 21:49:47 +00:00
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public:
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CBallCamera(TUniqueId, TUniqueId, const zeus::CTransform& xf, float, float, float, float);
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2016-08-15 01:19:04 +00:00
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2017-03-24 05:30:16 +00:00
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void Accept(IVisitor& visitor);
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2016-08-15 01:19:04 +00:00
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void ProcessInput(const CFinalInput&, CStateManager& mgr);
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void Reset(const zeus::CTransform&, CStateManager& mgr);
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2017-08-02 07:13:11 +00:00
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void SetState(EBallCameraState state, CStateManager& mgr);
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2016-04-16 21:49:47 +00:00
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};
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}
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#endif // __URDE_CBALLCAMERA_HPP__
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