metaforce/Runtime/Graphics/CCubeMaterial.hpp

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#pragma once
#include <memory>
#include <vector>
#include "CToken.hpp"
#include "GCNTypes.hpp"
#include "Graphics/CTexture.hpp"
#include "IObjectStore.hpp"
namespace metaforce {
enum class EStateFlags {
Unused1 = 1 << 0,
Unused2 = 1 << 1,
Unused3 = 1 << 2,
KonstEnabled = 1 << 3,
DepthSorting = 1 << 4,
AlphaTest = 1 << 5,
Reflection = 1 << 6,
DepthWrite = 1 << 7,
ReflectionSurfaceEye = 1 << 8,
OccluderMesh = 1 << 9,
ReflectionIndirectTexture = 1 << 10,
LightMap = 1 << 11,
Unused4 = 1 << 12,
LightmapUVArray = 1 << 13,
};
ENABLE_BITWISE_ENUM(EStateFlags);
class CCubeMaterial {
const u8* x0_data;
public:
explicit CCubeMaterial(const u8* data) : x0_data(data) {}
void SetCurrent(CModelFlags flags, const CCubeSurface& surface, const CCubeModel& model);
[[nodiscard]] u32 GetCompressedBlend() {
const u32* ptr = reinterpret_cast<const u32*>(x0_data[(GetTextureCount() * 4) + 16]);
if (IsFlagSet(EStateFlags::KonstEnabled)) {
ptr += SBig(*ptr) + 1;
}
return SBig(*ptr);
}
[[nodiscard]] EStateFlags GetFlags() const { return EStateFlags(SBig(*reinterpret_cast<const u32*>(x0_data))); }
[[nodiscard]] bool IsFlagSet(EStateFlags flag) const { return True(GetFlags() & flag); }
[[nodiscard]] u32 GetUsedTextureSlots() const { return static_cast<u32>(GetFlags()) >> 16; }
[[nodiscard]] u32 GetTextureCount() const { return SBig(*reinterpret_cast<const u32*>(&x0_data[4])); }
[[nodiscard]] u32 GetVertexDesc() const {
return SBig(*reinterpret_cast<const u32*>(&x0_data[(GetTextureCount() * 4) + 8]));
}
static void ResetCachedMaterials();
};
} // namespace metaforce