mirror of https://github.com/AxioDL/metaforce.git
57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
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#pragma once
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#include <memory>
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#include <vector>
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#include "CToken.hpp"
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#include "GCNTypes.hpp"
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#include "Graphics/CTexture.hpp"
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#include "IObjectStore.hpp"
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namespace metaforce {
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enum class EStateFlags {
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Unused1 = 1 << 0,
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Unused2 = 1 << 1,
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Unused3 = 1 << 2,
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KonstEnabled = 1 << 3,
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DepthSorting = 1 << 4,
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AlphaTest = 1 << 5,
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Reflection = 1 << 6,
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DepthWrite = 1 << 7,
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ReflectionSurfaceEye = 1 << 8,
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OccluderMesh = 1 << 9,
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ReflectionIndirectTexture = 1 << 10,
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LightMap = 1 << 11,
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Unused4 = 1 << 12,
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LightmapUVArray = 1 << 13,
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};
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ENABLE_BITWISE_ENUM(EStateFlags);
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class CCubeMaterial {
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const u8* x0_data;
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public:
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explicit CCubeMaterial(const u8* data) : x0_data(data) {}
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void SetCurrent(CModelFlags flags, const CCubeSurface& surface, const CCubeModel& model);
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[[nodiscard]] u32 GetCompressedBlend() {
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const u32* ptr = reinterpret_cast<const u32*>(x0_data[(GetTextureCount() * 4) + 16]);
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if (IsFlagSet(EStateFlags::KonstEnabled)) {
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ptr += SBig(*ptr) + 1;
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}
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return SBig(*ptr);
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}
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[[nodiscard]] EStateFlags GetFlags() const { return EStateFlags(SBig(*reinterpret_cast<const u32*>(x0_data))); }
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[[nodiscard]] bool IsFlagSet(EStateFlags flag) const { return True(GetFlags() & flag); }
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[[nodiscard]] u32 GetUsedTextureSlots() const { return static_cast<u32>(GetFlags()) >> 16; }
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[[nodiscard]] u32 GetTextureCount() const { return SBig(*reinterpret_cast<const u32*>(&x0_data[4])); }
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[[nodiscard]] u32 GetVertexDesc() const {
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return SBig(*reinterpret_cast<const u32*>(&x0_data[(GetTextureCount() * 4) + 8]));
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}
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static void ResetCachedMaterials();
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};
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} // namespace metaforce
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