2015-06-25 19:53:27 +00:00
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#include "../DNACommon/DNACommon.hpp"
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2015-06-24 20:56:23 +00:00
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2015-07-01 23:50:39 +00:00
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namespace Retro
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{
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2015-06-25 19:53:27 +00:00
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namespace DNAMP1
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2015-06-24 20:56:23 +00:00
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{
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struct MLVL : public BigDNA
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{
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DECL_DNA
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DNAFourCC magic;
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Value<atUint32> version;
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DNAUniqueID32 worldNameId;
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DNAUniqueID32 saveWorldId;
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DNAUniqueID32 worldSkyboxId;
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Value<atUint32> memRelayLinkCount;
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struct MemRelayLink : public BigDNA
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{
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DECL_DNA
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Value<atUint32> memRelayId;
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Value<atUint32> targetId;
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Value<atUint16> msg;
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Value<atUint8> unk;
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};
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Vector<MemRelayLink, DNA_COUNT(memRelayLinkCount)> memRelayLinks;
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Value<atUint32> areaCount;
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Value<atUint32> unknown1;
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struct Area : public BigDNA
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{
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DECL_DNA
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DNAUniqueID32 areaNameId;
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Value<atVec4f> transformMtx[3];
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Value<atVec3f> aabb[2];
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DNAUniqueID32 areaMREAId;
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Value<atUint32> areaId;
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Value<atUint32> attachedAreaCount;
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Vector<atUint16, DNA_COUNT(attachedAreaCount)> attachedAreas;
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Value<atUint32> padding;
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Value<atUint32> depCount;
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struct Dependency : public BigDNA
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{
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DECL_DNA
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DNAUniqueID32 id;
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DNAFourCC type;
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};
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Vector<Dependency, DNA_COUNT(depCount)> deps;
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Value<atUint32> depLayerCount;
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Vector<atUint32, DNA_COUNT(depLayerCount)> depLayers;
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Value<atUint32> dockCount;
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struct Dock : public BigDNA
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{
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DECL_DNA
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Value<atUint32> endpointCount;
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struct Endpoint : public BigDNA
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{
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DECL_DNA
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Value<atUint32> areaIdx;
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Value<atUint32> dockIdx;
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};
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DNAFourCC type;
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Vector<Endpoint, DNA_COUNT(endpointCount)> endpoints;
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Value<atUint32> planeVertCount;
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Vector<atVec3f, DNA_COUNT(planeVertCount)> planeVerts;
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};
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Vector<Dock, DNA_COUNT(dockCount)> docks;
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};
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DNAUniqueID32 worldMap;
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Value<atUint8> unknown2;
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Value<atUint32> unknown3;
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Value<atUint32> audioGroupCount;
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struct AudioGroup : public BigDNA
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{
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DECL_DNA
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Value<atUint32> unknown;
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DNAUniqueID32 agscId;
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};
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Vector<AudioGroup, DNA_COUNT(audioGroupCount)> audioGroups;
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String<-1> unkString;
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Value<atUint32> layerFlagCount;
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struct LayerFlags : public BigDNA
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{
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DECL_DNA
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Value<atUint32> layerCount;
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Value<atUint64> flags;
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};
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Vector<LayerFlags, DNA_COUNT(layerFlagCount)> layerFlags;
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Value<atUint32> layerNameCount;
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Vector<String<-1>, DNA_COUNT(layerNameCount)> layerNames;
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Value<atUint32> layerNameOffsetCount;
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Vector<atUint32, DNA_COUNT(layerNameOffsetCount)> layerNameOffsets;
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};
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}
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2015-07-01 23:50:39 +00:00
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}
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