mirror of https://github.com/AxioDL/metaforce.git
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
|
#ifndef __PSHAG_CLINERENDERERSHADERS_HPP__
|
||
|
#define __PSHAG_CLINERENDERERSHADERS_HPP__
|
||
|
|
||
|
#include "CGraphics.hpp"
|
||
|
#include "boo/graphicsdev/GL.hpp"
|
||
|
#include "boo/graphicsdev/D3D.hpp"
|
||
|
#include "boo/graphicsdev/Metal.hpp"
|
||
|
|
||
|
namespace pshag
|
||
|
{
|
||
|
class CLineRenderer;
|
||
|
|
||
|
class CLineRendererShaders
|
||
|
{
|
||
|
public:
|
||
|
struct IDataBindingFactory
|
||
|
{
|
||
|
virtual void BuildShaderDataBinding(CLineRenderer& renderer, boo::IShaderPipeline* pipeline,
|
||
|
boo::ITexture* texture)=0;
|
||
|
};
|
||
|
|
||
|
private:
|
||
|
static boo::IShaderPipeline* m_texAlpha;
|
||
|
static boo::IShaderPipeline* m_texAdditive;
|
||
|
|
||
|
static boo::IShaderPipeline* m_noTexAlpha;
|
||
|
static boo::IShaderPipeline* m_noTexAdditive;
|
||
|
|
||
|
static std::unique_ptr<IDataBindingFactory> m_bindFactory;
|
||
|
static boo::GraphicsDataToken m_gfxToken;
|
||
|
|
||
|
public:
|
||
|
static IDataBindingFactory* Initialize(boo::GLDataFactory& factory);
|
||
|
#if _WIN32
|
||
|
static IDataBindingFactory* Initialize(boo::ID3DDataFactory& factory);
|
||
|
#elif BOO_HAS_METAL
|
||
|
static IDataBindingFactory* Initialize(boo::MetalDataFactory& factory);
|
||
|
#endif
|
||
|
|
||
|
static void Initialize();
|
||
|
static void Shutdown();
|
||
|
static void BuildShaderDataBinding(CLineRenderer& renderer, boo::ITexture* texture, bool additive);
|
||
|
};
|
||
|
|
||
|
}
|
||
|
|
||
|
#endif // __PSHAG_CLINERENDERERSHADERS_HPP__
|