2016-12-22 19:57:21 +00:00
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#ifndef __URDE_CPLASMAPROJECTILE_HPP__
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#define __URDE_CPLASMAPROJECTILE_HPP__
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#include "Weapon/CBeamProjectile.hpp"
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#include "Weapon/CBeamInfo.hpp"
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#include "World/CDamageInfo.hpp"
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namespace urde
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{
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class CPlasmaProjectile : public CBeamProjectile
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{
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public:
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CPlasmaProjectile(const TToken<CWeaponDescription>&, const std::string&, EWeaponType, const CBeamInfo&,
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const zeus::CTransform&, EMaterialTypes, const CDamageInfo&, TUniqueId, TAreaId, TUniqueId, u32,
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bool, u32);
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2017-01-15 03:07:01 +00:00
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void Accept(IVisitor& visitor);
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2017-08-13 05:26:14 +00:00
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void UpdateFx(const zeus::CTransform&, float, CStateManager&) {}
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2016-12-22 19:57:21 +00:00
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};
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}
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#endif // __URDE_CPLASMAPROJECTILE_HPP__
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