metaforce/Runtime/World/CWorld.hpp

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#ifndef __URDE_CWORLD_HPP__
#define __URDE_CWORLD_HPP__
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#include "RetroTypes.hpp"
namespace urde
{
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class CGameArea;
class CWorld
{
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std::vector<std::unique_ptr<CGameArea>> x18_areas;
public:
std::vector<std::unique_ptr<CGameArea>>& GetGameAreas() {return x18_areas;}
};
}
#endif // __URDE_CWORLD_HPP__