metaforce/Runtime/World/CScriptCameraShaker.hpp

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#ifndef __URDE_CSCRIPTCAMERASHAKER_HPP__
#define __URDE_CSCRIPTCAMERASHAKER_HPP__
#include "CEntity.hpp"
#include "Camera/CCameraShakeData.hpp"
namespace urde
{
class CScriptCameraShaker : public CEntity
{
CCameraShakeData x34_shakeData;
public:
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CScriptCameraShaker(TUniqueId uid, std::string_view name, const CEntityInfo& info,
bool active, const CCameraShakeData& shakeData);
void Accept(IVisitor& visitor);
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr);
};
}
#endif // __URDE_CSCRIPTCAMERASHAKER_HPP__