2016-03-10 03:47:37 +00:00
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#ifndef __URDE_CGUISTATICIMAGE_HPP__
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#define __URDE_CGUISTATICIMAGE_HPP__
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2016-03-12 04:58:56 +00:00
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#include "CGuiPane.hpp"
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2016-03-17 22:19:25 +00:00
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#include "CToken.hpp"
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2016-03-12 04:58:56 +00:00
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2016-03-10 03:47:37 +00:00
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namespace urde
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{
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2016-03-17 22:19:25 +00:00
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class CTexture;
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2016-03-10 03:47:37 +00:00
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2016-03-12 04:58:56 +00:00
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class CGuiStaticImage : public CGuiPane
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{
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public:
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enum class EMaterialType
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{
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2016-03-17 22:19:25 +00:00
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OneTexture = 0,
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TwoTextures = 1
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2016-03-12 04:58:56 +00:00
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};
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2016-03-17 22:19:25 +00:00
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private:
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EMaterialType x114_materialType;
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TLockedToken<CTexture> x118_texture1;
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TLockedToken<CTexture> x11c_texture2;
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ResId x120_textureID1;
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ResId x124_textureID2;
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2016-03-17 22:19:25 +00:00
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EGuiTextureClampModeHorz x128_clampH;
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EGuiTextureClampModeVert x12c_clampV;
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std::vector<float> x130_clampedUVs;
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std::vector<float> x140_UVs;
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public:
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CGuiStaticImage(const CGuiWidgetParms& parms, float xDim, float zDim,
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const zeus::CVector3f& scaleCenter,
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EGuiTextureClampModeHorz clampH, EGuiTextureClampModeVert clampV,
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CGuiStaticImage::EMaterialType matType, ResId txtrId1, ResId txtrId2,
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const std::vector<float>& frame, bool useTexture);
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FourCC GetWidgetTypeID() const {return FOURCC('IMAG');}
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void ScaleDimensions(const zeus::CVector3f& scale);
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void Draw(const CGuiWidgetDrawParms& parms) const;
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std::vector<ResId> GetTextureAssets() const;
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2016-03-12 04:58:56 +00:00
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static CGuiStaticImage* Create(CGuiFrame* frame, CInputStream& in, bool flag);
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};
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2016-03-10 03:47:37 +00:00
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}
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#endif // __URDE_CGUISTATICIMAGE_HPP__
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