2016-12-30 06:37:01 +00:00
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#include "CNESEmulator.hpp"
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2016-12-31 00:51:51 +00:00
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#include "CGameState.hpp"
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#include <string.h>
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2016-12-30 06:37:01 +00:00
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namespace urde
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{
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namespace MP1
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{
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void CNESEmulator::ProcessUserInput(const CFinalInput& input, int)
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{
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}
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2016-12-31 00:51:51 +00:00
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void CNESEmulator::Update()
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{
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}
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void CNESEmulator::Draw(const zeus::CColor& mulColor, bool filtering)
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{
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}
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void CNESEmulator::LoadState(const u8* state)
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{
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memmove(x39_loadState, state, 18);
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x38_stateLoaded = true;
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}
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2016-12-30 06:37:01 +00:00
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}
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}
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