metaforce/Runtime/World/CScriptSpawnPoint.cpp

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2016-04-27 00:21:08 +00:00
#include "CScriptSpawnPoint.hpp"
namespace urde
{
CScriptSpawnPoint::CScriptSpawnPoint(TUniqueId uid, const std::string& name, const CEntityInfo& info,
const zeus::CTransform& xf, const std::vector<u32>& itemCounts,
bool, bool active, bool)
: CEntity(uid, info, active, name)
{
}
}