metaforce/aurora/lib/gfx/model/shader.cpp

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#include "shader.hpp"
#include "../../gpu.hpp"
#include "../common.hpp"
#include <aurora/model.hpp>
#include <magic_enum.hpp>
enum class VtxDescAttr : u8 {
Position = 0,
Normal = 2,
Color0 = 4,
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Color1 = 6,
Tex0 = 8,
Tex1 = 10,
Tex2 = 12,
Tex3 = 14,
Tex4 = 16,
Tex5 = 18,
Tex6 = 20,
PnMatIdx = 24,
Tex0MatIdx = 25,
Tex1MatIdx = 26,
Tex2MatIdx = 27,
Tex3MatIdx = 28,
Tex4MatIdx = 29,
Tex5MatIdx = 30,
Tex6MatIdx = 31,
};
enum class VtxDescAttrType : u8 { None = 0, Direct = 1, Index8 = 2, Index16 = 3 };
class VtxDescFlags {
u32 m_flags = 0;
public:
constexpr VtxDescFlags() noexcept = default;
constexpr VtxDescFlags(u32 flags) noexcept : m_flags(flags){};
[[nodiscard]] constexpr VtxDescAttrType GetAttributeType(VtxDescAttr attribute) const noexcept {
return VtxDescAttrType((m_flags >> u32(attribute)) & 0x3);
}
[[nodiscard]] constexpr VtxDescAttrType GetDirectAttributeType(VtxDescAttr attribute) const noexcept {
return VtxDescAttrType((m_flags >> u32(attribute)) & 0x1);
}
constexpr void SetAttributeType(VtxDescAttr attribute, VtxDescAttrType type) noexcept {
m_flags &= ~(u32(0x3) << u32(attribute));
m_flags |= u32(type) << u32(attribute);
}
};
namespace aurora::gfx::model {
static logvisor::Module Log("aurora::gfx::model");
static const std::vector<zeus::CVector3f>* vtxData;
static const std::vector<zeus::CVector3f>* nrmData;
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static const std::vector<Vec2<float>>* tex0TcData;
static const std::vector<Vec2<float>>* tcData;
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void set_vertex_buffer(const std::vector<zeus::CVector3f>* data) noexcept { vtxData = data; }
void set_normal_buffer(const std::vector<zeus::CVector3f>* norm) noexcept { nrmData = norm; }
void set_tex0_tc_buffer(const std::vector<Vec2<float>>* tcs) noexcept { tex0TcData = tcs; }
void set_tc_buffer(const std::vector<Vec2<float>>* tcs) noexcept { tcData = tcs; }
enum class VertexFormat : u8 {
F32F32,
S16F32,
S16S16,
};
static VtxDescFlags sVtxDescFlags;
void set_vtx_desc_compressed(u32 vtxDesc) noexcept { sVtxDescFlags = vtxDesc; }
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static inline std::pair<gx::DlVert, size_t> readVert(const u8* data) noexcept {
gx::DlVert out{};
size_t offset = 0;
const auto read8 = [data, &offset](VtxDescAttrType type) -> s8 {
if (type == VtxDescAttrType::Direct) {
s8 v = static_cast<s8>(data[offset]);
++offset;
return v;
}
return 0;
};
const auto read16 = [data, &offset](VtxDescAttrType type) -> s16 {
if (type == VtxDescAttrType::Index16) {
s16 v = metaforce::SBig(*reinterpret_cast<const u16*>(data + offset));
offset += 2;
return v;
}
return 0;
};
read8(sVtxDescFlags.GetDirectAttributeType(VtxDescAttr::PnMatIdx));
read8(sVtxDescFlags.GetDirectAttributeType(VtxDescAttr::Tex0MatIdx));
read8(sVtxDescFlags.GetDirectAttributeType(VtxDescAttr::Tex1MatIdx));
read8(sVtxDescFlags.GetDirectAttributeType(VtxDescAttr::Tex2MatIdx));
read8(sVtxDescFlags.GetDirectAttributeType(VtxDescAttr::Tex3MatIdx));
read8(sVtxDescFlags.GetDirectAttributeType(VtxDescAttr::Tex4MatIdx));
read8(sVtxDescFlags.GetDirectAttributeType(VtxDescAttr::Tex5MatIdx));
read8(sVtxDescFlags.GetDirectAttributeType(VtxDescAttr::Tex6MatIdx));
out.pos = read16(sVtxDescFlags.GetAttributeType(VtxDescAttr::Position));
out.norm = read16(sVtxDescFlags.GetAttributeType(VtxDescAttr::Normal));
read16(sVtxDescFlags.GetAttributeType(VtxDescAttr::Color0));
read16(sVtxDescFlags.GetAttributeType(VtxDescAttr::Color1));
out.uvs[0] = read16(sVtxDescFlags.GetAttributeType(VtxDescAttr::Tex0));
out.uvs[1] = read16(sVtxDescFlags.GetAttributeType(VtxDescAttr::Tex1));
out.uvs[2] = read16(sVtxDescFlags.GetAttributeType(VtxDescAttr::Tex2));
out.uvs[3] = read16(sVtxDescFlags.GetAttributeType(VtxDescAttr::Tex3));
out.uvs[4] = read16(sVtxDescFlags.GetAttributeType(VtxDescAttr::Tex4));
out.uvs[5] = read16(sVtxDescFlags.GetAttributeType(VtxDescAttr::Tex5));
out.uvs[6] = read16(sVtxDescFlags.GetAttributeType(VtxDescAttr::Tex6));
return {out, offset};
}
void queue_surface(const u8* dlStart, u32 dlSize) noexcept {
// Log.report(logvisor::Info, FMT_STRING("DL size {}"), dlSize);
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std::vector<gx::DlVert> verts;
std::vector<u32> indices;
size_t offset = 0;
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while (offset < dlSize - 6) {
const auto header = dlStart[offset];
const auto primitive = static_cast<GX::Primitive>(header & 0xF8);
const auto vtxFmt = static_cast<VertexFormat>(header & 0x3);
const auto vtxCount = metaforce::SBig(*reinterpret_cast<const u16*>(dlStart + offset + 1));
// Log.report(logvisor::Info, FMT_STRING("DL header prim {}, fmt {}, vtx count {}"), primitive,
// magic_enum::enum_name(vtxFmt), vtxCount);
offset += 3;
if (primitive == 0) {
break;
}
if (primitive != GX::TRIANGLES && primitive != GX::TRIANGLESTRIP && primitive != GX::TRIANGLEFAN) {
Log.report(logvisor::Fatal, FMT_STRING("queue_surface: unsupported primitive type {}"), primitive);
unreachable();
}
const u32 idxStart = indices.size();
const u16 vertsStart = verts.size();
verts.reserve(vertsStart + vtxCount);
if (vtxCount > 3 && (primitive == GX::TRIANGLEFAN || primitive == GX::TRIANGLESTRIP)) {
indices.reserve(idxStart + (u32(vtxCount) - 3) * 3 + 3);
} else {
indices.reserve(idxStart + vtxCount);
}
auto curVert = vertsStart;
for (int v = 0; v < vtxCount; ++v) {
const auto [vert, read] = readVert(dlStart + offset);
verts.push_back(vert);
offset += read;
if (primitive == GX::TRIANGLES || v < 3) {
// pass
} else if (primitive == GX::TRIANGLEFAN) {
indices.push_back(vertsStart);
indices.push_back(curVert - 1);
} else if (primitive == GX::TRIANGLESTRIP) {
if ((v & 1) == 0) {
indices.push_back(curVert - 2);
indices.push_back(curVert - 1);
} else {
indices.push_back(curVert - 1);
indices.push_back(curVert - 2);
}
}
indices.push_back(curVert);
++curVert;
}
}
// Log.report(logvisor::Info, FMT_STRING("Read {} verts, {} indices"), verts.size(), indices.size());
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const auto vertRange = push_verts(ArrayRef{verts});
const auto idxRange = push_indices(ArrayRef{indices});
const auto sVtxRange = push_storage(reinterpret_cast<const uint8_t*>(vtxData->data()), vtxData->size() * 16);
const auto sNrmRange = push_storage(reinterpret_cast<const uint8_t*>(nrmData->data()), nrmData->size() * 16);
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const auto sTcRange = push_storage(reinterpret_cast<const uint8_t*>(tcData->data()), tcData->size() * 8);
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Range sPackedTcRange;
if (tcData == tex0TcData) {
sPackedTcRange = sTcRange;
} else {
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sPackedTcRange = push_storage(reinterpret_cast<const uint8_t*>(tex0TcData->data()), tex0TcData->size() * 8);
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}
model::PipelineConfig config{};
const gx::BindGroupRanges ranges{
.vtxDataRange = sVtxRange,
.nrmDataRange = sNrmRange,
.tcDataRange = sTcRange,
.packedTcDataRange = sPackedTcRange,
};
const auto info = populate_pipeline_config(config, GX::TRIANGLES, ranges);
const auto pipeline = pipeline_ref(config);
push_draw_command(model::DrawData{
.pipeline = pipeline,
.vertRange = vertRange,
.idxRange = idxRange,
.sVtxRange = sVtxRange,
.sNrmRange = sNrmRange,
.sTcRange = sTcRange,
.sPackedTcRange = sPackedTcRange,
.uniformRange = build_uniform(info),
.indexCount = static_cast<uint32_t>(indices.size()),
.bindGroups = info.bindGroups,
});
}
State construct_state() { return {}; }
wgpu::RenderPipeline create_pipeline(const State& state, [[maybe_unused]] PipelineConfig config) {
const auto [shader, info] = build_shader(config.shaderConfig);
const auto attributes = gpu::utils::make_vertex_attributes(
std::array{wgpu::VertexFormat::Sint16x2, wgpu::VertexFormat::Sint16x4, wgpu::VertexFormat::Sint16x4});
const std::array vertexBuffers{gpu::utils::make_vertex_buffer_layout(sizeof(gx::DlVert), attributes)};
return build_pipeline(config, info, vertexBuffers, shader, "Model Pipeline");
}
void render(const State& state, const DrawData& data, const wgpu::RenderPassEncoder& pass) {
if (!bind_pipeline(data.pipeline, pass)) {
return;
}
const std::array offsets{
data.uniformRange.first, data.sVtxRange.first, data.sNrmRange.first,
data.sTcRange.first, data.sPackedTcRange.first,
};
pass.SetBindGroup(0, find_bind_group(data.bindGroups.uniformBindGroup), offsets.size(), offsets.data());
if (data.bindGroups.samplerBindGroup && data.bindGroups.textureBindGroup) {
pass.SetBindGroup(1, find_bind_group(data.bindGroups.samplerBindGroup));
pass.SetBindGroup(2, find_bind_group(data.bindGroups.textureBindGroup));
}
pass.SetVertexBuffer(0, g_vertexBuffer, data.vertRange.first, data.vertRange.second);
pass.SetIndexBuffer(g_indexBuffer, wgpu::IndexFormat::Uint32, data.idxRange.first, data.idxRange.second);
pass.DrawIndexed(data.indexCount);
}
} // namespace aurora::gfx::model