metaforce/Runtime/World/CScriptSpawnPoint.hpp

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2016-04-27 00:21:08 +00:00
#ifndef __CSCRIPTSPAWNPOINT_HPP__
#define __CSCRIPTSPAWNPOINT_HPP__
#include "CEntity.hpp"
#include "zeus/CTransform.hpp"
namespace urde
{
class CScriptSpawnPoint : public CEntity
{
public:
CScriptSpawnPoint(TUniqueId, const std::string& name, const CEntityInfo& info,
const zeus::CTransform& xf, const std::vector<u32>& itemCounts,
bool, bool, bool);
};
}
#endif // __CSCRIPTSPAWNPOINT_HPP__