metaforce/Runtime/MP1/CAutoSave.cpp

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#include "CAutoSave.hpp"
#include "CSaveGameScreen.hpp"
#include "IMain.hpp"
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namespace urde::MP1
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{
CAutoSave::CAutoSave()
: CIOWin("")
, x14_savegameScreen(new CSaveGameScreen(ESaveContext::InGame, g_GameState->GetCardSerial()))
{
}
}