metaforce/DataSpec/DNAMP1/ScriptObjects/ActorKeyframe.hpp

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#pragma once
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#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
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namespace DataSpec::DNAMP1
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{
struct ActorKeyframe : IScriptObject
{
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AT_DECL_DNA_YAML
AT_DECL_DNAV
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String<-1> name;
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Value<atUint32> animationId;
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Value<bool> looping;
Value<float> lifetime;
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Value<bool> active;
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Value<atUint32> fadeOut;
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Value<float> totalPlayback;
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};
}