metaforce/Runtime/MP1/CSaveGameScreenTouchBar.hpp

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#pragma once
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#include <utility>
#include <memory>
#include <string>
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namespace urde::MP1
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{
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class CSaveGameScreenTouchBar
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{
public:
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virtual ~CSaveGameScreenTouchBar() = default;
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virtual int PopOption();
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virtual void SetUIOpts(std::u16string_view opt0,
std::u16string_view opt1,
std::u16string_view opt2);
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};
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std::unique_ptr<CSaveGameScreenTouchBar> NewSaveUITouchBar();
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}