metaforce/specter/include/Specter/TextField.hpp

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#ifndef SPECTER_TEXTFIELD_HPP
#define SPECTER_TEXTFIELD_HPP
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#include "Control.hpp"
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#include "TextView.hpp"
namespace Specter
{
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class TextField : public Control
{
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std::string m_textStr;
std::unique_ptr<TextView> m_text;
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SolidShaderVert m_verts[32];
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boo::IGraphicsBufferD* m_bVertsBuf = nullptr;
boo::IVertexFormat* m_bVtxFmt = nullptr; /* OpenGL only */
boo::IShaderDataBinding* m_bShaderBinding = nullptr;
int m_nomWidth = 0;
int m_nomHeight = 0;
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size_t m_selectionStart = 0;
size_t m_selectionCount = 0;
size_t m_cursorPos = 0;
size_t m_cursorFrames = 0;
bool m_active = false;
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void setInactive();
void setHover();
void setDisabled();
public:
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TextField(ViewResources& res, View& parentView, IStringBinding* strBind);
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const std::string& getText() const {return m_textStr;}
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void setText(const std::string& str);
void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseMove(const boo::SWindowCoord&);
void mouseEnter(const boo::SWindowCoord&);
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void mouseLeave(const boo::SWindowCoord&);
void charKeyDown(unsigned long, boo::EModifierKey, bool);
void specialKeyDown(boo::ESpecialKey, boo::EModifierKey, bool);
void think();
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void resized(const boo::SWindowRect& rootView, const boo::SWindowRect& sub);
void draw(boo::IGraphicsCommandQueue* gfxQ);
int nominalWidth() const {return m_nomWidth;}
int nominalHeight() const {return m_nomHeight;}
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void setActive(bool active);
void setCursorPos(size_t pos);
void setSelectionRange(size_t start, size_t count);
void clearSelectionRange();
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void setMultiplyColor(const Zeus::CColor& color)
{
View::setMultiplyColor(color);
m_viewVertBlock.m_color = color;
m_viewVertBlockBuf->load(&m_viewVertBlock, sizeof(ViewBlock));
m_text->setMultiplyColor(color);
}
};
}
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#endif // SPECTER_TEXTFIELD_HPP