metaforce/Runtime/MP1/CMFGame.hpp

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#ifndef __PSHAG_CMFGAME_HPP__
#define __PSHAG_CMFGAME_HPP__
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#include "CMFGameBase.hpp"
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namespace urde
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{
namespace MP1
{
class CMFGame : public CMFGameBase
{
public:
CMFGame() : CMFGameBase("CMFGame") {}
CIOWin::EMessageReturn OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue);
void Draw() const;
};
class CMFGameLoader : public CMFGameLoaderBase
{
public:
CMFGameLoader() : CMFGameLoaderBase("CMFGameLoader") {}
EMessageReturn OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue);
void Draw() const;
};
}
}
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#endif // __PSHAG_CMFGAME_HPP__