metaforce/DataSpec/SpecMP1.cpp

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#include <utility>
#define NOD_ATHENA 1
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#include "SpecBase.hpp"
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#include "DNAMP1/PAK.hpp"
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#include "DNAMP1/MLVL.hpp"
#include "DNAMP1/STRG.hpp"
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namespace Retro
{
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struct SpecMP1 : SpecBase
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{
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struct DiscPAK
{
const NOD::DiscBase::IPartition::Node& node;
DNAMP1::PAK pak;
DiscPAK(const NOD::DiscBase::IPartition::Node& n) : node(n) {}
};
std::vector<DiscPAK> m_paks;
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bool checkFromGCNDisc(NOD::DiscGCN& disc,
const std::vector<const HECL::SystemString*>& args,
std::vector<ExtractReport>& reps)
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{
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if (memcmp(disc.getHeader().gameID, "GM8", 3))
return false;
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char region = disc.getHeader().gameID[3];
static const std::string regNONE = "";
static const std::string regE = "NTSC";
static const std::string regJ = "NTSC-J";
static const std::string regP = "PAL";
const std::string* regstr = &regNONE;
switch (region)
{
case 'E':
regstr = &regE;
break;
case 'J':
regstr = &regJ;
break;
case 'P':
regstr = &regP;
break;
}
NOD::DiscGCN::IPartition* partition = disc.getDataPartition();
std::unique_ptr<uint8_t[]> dolBuf = partition->getDOLBuf();
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const char* buildInfo = (char*)memmem(dolBuf.get(), partition->getDOLSize(), "MetroidBuildInfo", 16) + 19;
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reps.emplace_back();
ExtractReport& rep = reps.back();
rep.name = "MP1";
rep.desc = "Metroid Prime " + *regstr;
if (buildInfo)
rep.desc += " (" + std::string(buildInfo) + ")";
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/* Iterate PAKs and build level options */
NOD::DiscBase::IPartition::Node& root = disc.getDataPartition()->getFSTRoot();
for (const NOD::DiscBase::IPartition::Node& child : root)
{
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const std::string& name = child.getName();
std::string lowerName = name;
std::transform(lowerName.begin(), lowerName.end(), lowerName.begin(), tolower);
if (name.size() > 4)
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{
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std::string::iterator extit = lowerName.end() - 4;
if (!std::string(extit, lowerName.end()).compare(".pak"))
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{
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/* This is a pak */
std::string lowerBase(lowerName.begin(), extit);
/* Needs filter */
bool good = true;
if (args.size())
{
good = false;
if (!lowerName.compare(0, 7, "metroid"))
{
HECL::SystemChar idxChar = lowerName[7];
for (const HECL::SystemString* arg : args)
{
if (arg->size() == 1 && iswdigit((*arg)[0]))
if ((*arg)[0] == idxChar)
good = true;
}
}
if (!good)
{
for (const HECL::SystemString* arg : args)
{
#if HECL_UCS2
std::string lowerArg = HECL::WideToUTF8(*arg);
#else
std::string lowerArg = *arg;
#endif
std::transform(lowerArg.begin(), lowerArg.end(), lowerArg.begin(), tolower);
if (!lowerArg.compare(0, lowerBase.size(), lowerBase))
good = true;
}
}
}
if (good)
{
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m_paks.emplace_back(child);
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NOD::AthenaPartReadStream rs(child.beginReadStream());
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m_paks.back().pak.read(rs);
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}
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}
}
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}
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/* Sort PAKs alphabetically */
std::map<std::string, DiscPAK*, CaseInsensitiveCompare> orderedPaks;
for (DiscPAK& dpak : m_paks)
orderedPaks[dpak.node.getName()] = &dpak;
for (std::pair<std::string, DiscPAK*> item : orderedPaks)
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{
rep.childOpts.emplace_back();
ExtractReport& childRep = rep.childOpts.back();
childRep.name = item.first;
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DNAMP1::PAK& pak = item.second->pak;
for (DNAMP1::PAK::Entry& entry : pak.m_entries)
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{
static const HECL::FourCC MLVLfourcc("MLVL");
if (entry.type == MLVLfourcc)
{
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NOD::AthenaPartReadStream rs(item.second->node.beginReadStream(entry.offset));
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DNAMP1::MLVL mlvl;
mlvl.read(rs);
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const DNAMP1::PAK::Entry* nameEnt = pak.lookupEntry(mlvl.worldNameId);
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if (nameEnt)
{
DNAMP1::STRG mlvlName;
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NOD::AthenaPartReadStream rs(item.second->node.beginReadStream(nameEnt->offset));
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mlvlName.read(rs);
if (childRep.desc.size())
childRep.desc += _S(", ");
#if HECL_UCS2
childRep.desc += mlvlName.langs[0].strings[0];
#else
childRep.desc += HECL::WideToUTF8(mlvlName.langs[0].strings[0]);
#endif
}
}
}
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}
return true;
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}
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bool readFromGCNDisc(NOD::DiscGCN& disc,
const std::vector<const HECL::SystemString*>& args)
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{
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}
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bool checkFromWiiDisc(NOD::DiscWii& disc,
const std::vector<const HECL::SystemString*>& args,
std::vector<ExtractReport>& reps)
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{
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if (memcmp(disc.getHeader().gameID, "R3M", 3))
return false;
return true;
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}
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bool readFromWiiDisc(NOD::DiscWii& disc,
const std::vector<const HECL::SystemString*>& args)
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{
}
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bool checkFromProject(HECL::Database::Project& proj)
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{
}
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bool readFromProject(HECL::Database::Project& proj)
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{
}
bool visitGameObjects(std::function<bool(const HECL::Database::ObjectBase&)>)
{
}
struct LevelSpec : public ILevelSpec
{
bool visitLevelObjects(std::function<bool(const HECL::Database::ObjectBase&)>)
{
}
struct AreaSpec : public IAreaSpec
{
bool visitAreaObjects(std::function<bool(const HECL::Database::ObjectBase&)>)
{
}
};
bool visitAreas(std::function<bool(const IAreaSpec&)>)
{
}
};
bool visitLevels(std::function<bool(const ILevelSpec&)>)
{
}
};
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HECL::Database::DataSpecEntry SpecMP1 =
{
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_S("MP1"),
_S("Data specification for original Metroid Prime engine"),
[](HECL::Database::DataSpecTool) -> HECL::Database::IDataSpec* {return new struct SpecMP1;}
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};
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}