2016-03-19 00:07:31 +00:00
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#ifndef __URDE_CFONTIMAGEDEF_HPP__
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#define __URDE_CFONTIMAGEDEF_HPP__
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2016-03-20 00:32:30 +00:00
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#include <vector>
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#include "CToken.hpp"
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#include "zeus/CVector2f.hpp"
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2016-03-19 00:07:31 +00:00
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namespace urde
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{
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2016-03-20 00:32:30 +00:00
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class CTexture;
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2016-03-19 00:07:31 +00:00
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class CFontImageDef
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{
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2016-03-20 06:37:08 +00:00
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public:
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2016-03-22 08:15:00 +00:00
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float x0_fps;
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2016-03-20 00:32:30 +00:00
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std::vector<TToken<CTexture>> x4_texs;
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2016-03-20 06:37:08 +00:00
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zeus::CVector2f x14_pointsPerTexel;
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2016-03-22 08:15:00 +00:00
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CFontImageDef(std::vector<TToken<CTexture>>&& texs, float fps,
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2016-03-20 00:32:30 +00:00
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const zeus::CVector2f& vec);
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CFontImageDef(TToken<CTexture>&& tex, const zeus::CVector2f& vec);
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bool IsLoaded() const;
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2016-03-19 00:07:31 +00:00
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};
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}
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#endif // __URDE_CFONTIMAGEDEF_HPP__
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