metaforce/DataSpec/DNACommon/ParticleCommon.hpp

926 lines
20 KiB
C++
Raw Normal View History

2016-02-02 04:29:58 +00:00
#ifndef __COMMON_PARTICLECOMMON_HPP__
#define __COMMON_PARTICLECOMMON_HPP__
#include "DNACommon.hpp"
namespace Retro
{
namespace DNAParticle
{
struct IElement : BigYAML
{
2016-02-02 08:22:01 +00:00
enum class ClassID : uint32_t
{
NONE = 'NONE',
CNST = 'CNST'
};
2016-02-02 04:29:58 +00:00
Delete _d;
virtual ~IElement() = default;
virtual const char* ClassName() const=0;
};
struct IRealElement : IElement {Delete _d;};
struct RealElementFactory : BigYAML
{
Delete _d;
std::unique_ptr<IRealElement> m_elem;
void read(Athena::io::YAMLDocReader& r);
void write(Athena::io::YAMLDocWriter& w) const;
size_t binarySize(size_t __isz) const;
void read(Athena::io::IStreamReader& r);
void write(Athena::io::IStreamWriter& w) const;
};
struct IIntElement : IElement {Delete _d;};
struct IntElementFactory : BigYAML
{
Delete _d;
std::unique_ptr<IIntElement> m_elem;
void read(Athena::io::YAMLDocReader& r);
void write(Athena::io::YAMLDocWriter& w) const;
size_t binarySize(size_t __isz) const;
void read(Athena::io::IStreamReader& r);
void write(Athena::io::IStreamWriter& w) const;
};
2016-02-02 08:22:01 +00:00
struct IVectorElement : IElement {Delete _d;};
struct VectorElementFactory : BigYAML
{
Delete _d;
std::unique_ptr<IVectorElement> m_elem;
void read(Athena::io::YAMLDocReader& r);
void write(Athena::io::YAMLDocWriter& w) const;
size_t binarySize(size_t __isz) const;
void read(Athena::io::IStreamReader& r);
void write(Athena::io::IStreamWriter& w) const;
};
struct IColorElement : IElement {Delete _d;};
struct ColorElementFactory : BigYAML
{
Delete _d;
std::unique_ptr<IColorElement> m_elem;
void read(Athena::io::YAMLDocReader& r);
void write(Athena::io::YAMLDocWriter& w) const;
size_t binarySize(size_t __isz) const;
void read(Athena::io::IStreamReader& r);
void write(Athena::io::IStreamWriter& w) const;
};
struct IModVectorElement : IElement {Delete _d;};
struct ModVectorElementFactory : BigYAML
{
Delete _d;
std::unique_ptr<IModVectorElement> m_elem;
void read(Athena::io::YAMLDocReader& r);
void write(Athena::io::YAMLDocWriter& w) const;
size_t binarySize(size_t __isz) const;
void read(Athena::io::IStreamReader& r);
void write(Athena::io::IStreamWriter& w) const;
};
struct IUVElement : IElement {Delete _d;};
2016-02-02 04:29:58 +00:00
struct RELifetimeTween : IRealElement
{
DECL_YAML
RealElementFactory a;
RealElementFactory b;
const char* ClassName() const {return "LFTW";}
};
struct REConstant : IRealElement
{
DECL_YAML
Value<float> val;
const char* ClassName() const {return "CNST";}
};
struct RETimeChain : IRealElement
{
DECL_YAML
RealElementFactory a;
RealElementFactory b;
IntElementFactory c;
const char* ClassName() const {return "CHAN";}
};
struct REAdd : IRealElement
{
DECL_YAML
RealElementFactory a;
RealElementFactory b;
const char* ClassName() const {return "ADD_";}
};
struct REClamp : IRealElement
{
DECL_YAML
RealElementFactory a;
RealElementFactory b;
RealElementFactory c;
const char* ClassName() const {return "CLMP";}
};
struct REKeyframeEmitter : IRealElement
{
DECL_YAML
2016-02-02 08:22:01 +00:00
Value<atUint32> percentage;
2016-02-02 04:29:58 +00:00
Value<atUint32> b;
Value<atUint8> c;
Value<atUint8> d;
Value<atUint32> e;
Value<atUint32> f;
Value<atUint32> count;
Vector<float, DNA_COUNT(count)> keys;
2016-02-02 08:22:01 +00:00
const char* ClassName() const {return percentage ? "KEYP" : "KEYE";}
2016-02-02 04:29:58 +00:00
};
struct REInitialRandom : IRealElement
{
DECL_YAML
RealElementFactory a;
RealElementFactory b;
const char* ClassName() const {return "IRND";}
};
struct RERandom : IRealElement
{
DECL_YAML
RealElementFactory a;
RealElementFactory b;
const char* ClassName() const {return "RAND";}
};
struct REMultiply : IRealElement
{
DECL_YAML
RealElementFactory a;
RealElementFactory b;
const char* ClassName() const {return "MULT";}
};
struct REPulse : IRealElement
{
DECL_YAML
IntElementFactory a;
IntElementFactory b;
RealElementFactory c;
RealElementFactory d;
const char* ClassName() const {return "PULS";}
};
struct RETimeScale : IRealElement
{
DECL_YAML
RealElementFactory a;
const char* ClassName() const {return "SCAL";}
};
struct RELifetimePercent : IRealElement
{
DECL_YAML
RealElementFactory a;
const char* ClassName() const {return "RLPT";}
};
struct RESineWave : IRealElement
{
DECL_YAML
RealElementFactory a;
RealElementFactory b;
RealElementFactory c;
const char* ClassName() const {return "SINE";}
};
struct IEKeyframeEmitter : IIntElement
{
DECL_YAML
2016-02-02 08:22:01 +00:00
Value<atUint32> percentage;
2016-02-02 04:29:58 +00:00
Value<atUint32> b;
Value<atUint8> c;
Value<atUint8> d;
Value<atUint32> e;
Value<atUint32> f;
Value<atUint32> count;
Vector<atUint32, DNA_COUNT(count)> keys;
2016-02-02 08:22:01 +00:00
const char* ClassName() const {return percentage ? "KEYP" : "KEYE";}
2016-02-02 04:29:58 +00:00
};
struct IEDeath : IIntElement
{
DECL_YAML
IntElementFactory a;
IntElementFactory b;
const char* ClassName() const {return "DETH";}
};
struct IEClamp : IIntElement
{
DECL_YAML
IntElementFactory a;
IntElementFactory b;
IntElementFactory c;
const char* ClassName() const {return "CLMP";}
};
struct IETimeChain : IIntElement
{
DECL_YAML
IntElementFactory a;
IntElementFactory b;
IntElementFactory c;
const char* ClassName() const {return "CHAN";}
};
struct IEAdd : IIntElement
{
DECL_YAML
IntElementFactory a;
IntElementFactory b;
const char* ClassName() const {return "ADD_";}
};
struct IEConstant : IIntElement
{
DECL_YAML
Value<atUint32> val;
const char* ClassName() const {return "CNST";}
};
struct IEImpulse : IIntElement
{
DECL_YAML
IntElementFactory a;
const char* ClassName() const {return "IMPL";}
};
struct IELifetimePercent : IIntElement
{
DECL_YAML
IntElementFactory a;
const char* ClassName() const {return "ILPT";}
};
struct IEInitialRandom : IIntElement
{
DECL_YAML
IntElementFactory a;
IntElementFactory b;
const char* ClassName() const {return "IRND";}
};
struct IEPulse : IIntElement
{
DECL_YAML
IntElementFactory a;
IntElementFactory b;
IntElementFactory c;
IntElementFactory d;
const char* ClassName() const {return "PULS";}
};
struct IEMultiply : IIntElement
{
DECL_YAML
IntElementFactory a;
IntElementFactory b;
const char* ClassName() const {return "MULT";}
};
struct IESampleAndHold : IIntElement
{
DECL_YAML
IntElementFactory a;
IntElementFactory b;
IntElementFactory c;
const char* ClassName() const {return "SPAH";}
};
struct IERandom : IIntElement
{
DECL_YAML
IntElementFactory a;
IntElementFactory b;
const char* ClassName() const {return "RAND";}
};
struct IETimeScale : IIntElement
{
DECL_YAML
RealElementFactory a;
const char* ClassName() const {return "TSCL";}
};
2016-02-02 08:22:01 +00:00
struct VECone : IVectorElement
{
DECL_YAML
VectorElementFactory a;
RealElementFactory b;
const char* ClassName() const {return "CONE";}
};
struct VETimeChain : IVectorElement
{
DECL_YAML
VectorElementFactory a;
VectorElementFactory b;
IntElementFactory c;
const char* ClassName() const {return "CHAN";}
};
struct VEAngleCone : IVectorElement
{
DECL_YAML
RealElementFactory a;
RealElementFactory b;
RealElementFactory c;
RealElementFactory d;
RealElementFactory e;
const char* ClassName() const {return "ANGC";}
};
struct VEAdd : IVectorElement
{
DECL_YAML
VectorElementFactory a;
VectorElementFactory b;
const char* ClassName() const {return "ADD_";}
};
struct VECircleCluster : IVectorElement
{
DECL_YAML
VectorElementFactory a;
VectorElementFactory b;
IntElementFactory c;
RealElementFactory d;
const char* ClassName() const {return "CCLU";}
};
struct VEConstant : IVectorElement
{
DECL_YAML
RealElementFactory a;
RealElementFactory b;
RealElementFactory c;
const char* ClassName() const {return "CNST";}
};
struct VECircle : IVectorElement
{
DECL_YAML
VectorElementFactory a;
VectorElementFactory b;
RealElementFactory c;
RealElementFactory d;
RealElementFactory e;
const char* ClassName() const {return "CIRC";}
};
struct VEKeyframeEmitter : IVectorElement
{
DECL_YAML
Value<atUint32> percentage;
Value<atUint32> b;
Value<atUint8> c;
Value<atUint8> d;
Value<atUint32> e;
Value<atUint32> f;
Value<atUint32> count;
Vector<atVec3f, DNA_COUNT(count)> keys;
const char* ClassName() const {return percentage ? "KEYP" : "KEYE";}
};
struct VEMultiply : IVectorElement
{
DECL_YAML
VectorElementFactory a;
VectorElementFactory b;
const char* ClassName() const {return "MULT";}
};
struct VERealToVector : IVectorElement
{
DECL_YAML
RealElementFactory a;
const char* ClassName() const {return "RTOV";}
};
struct VEPulse : IVectorElement
{
DECL_YAML
IntElementFactory a;
IntElementFactory b;
VectorElementFactory c;
VectorElementFactory d;
const char* ClassName() const {return "PULS";}
};
struct CEKeyframeEmitter : IColorElement
{
DECL_YAML
Value<atUint32> percentage;
Value<atUint32> b;
Value<atUint8> c;
Value<atUint8> d;
Value<atUint32> e;
Value<atUint32> f;
Value<atUint32> count;
Vector<atVec4f, DNA_COUNT(count)> keys;
const char* ClassName() const {return percentage ? "KEYP" : "KEYE";}
};
struct CEConstant : IColorElement
{
DECL_YAML
RealElementFactory a;
RealElementFactory b;
RealElementFactory c;
RealElementFactory d;
const char* ClassName() const {return "CNST";}
};
struct CETimeChain : IColorElement
{
DECL_YAML
ColorElementFactory a;
ColorElementFactory b;
IntElementFactory c;
const char* ClassName() const {return "CHAN";}
};
struct CEFadeEnd : IColorElement
{
DECL_YAML
ColorElementFactory a;
ColorElementFactory b;
RealElementFactory c;
RealElementFactory d;
const char* ClassName() const {return "CFDE";}
};
struct CEFade : IColorElement
{
DECL_YAML
ColorElementFactory a;
ColorElementFactory b;
RealElementFactory c;
const char* ClassName() const {return "FADE";}
};
struct CEPulse : IColorElement
{
DECL_YAML
IntElementFactory a;
IntElementFactory b;
ColorElementFactory c;
ColorElementFactory d;
const char* ClassName() const {return "PULS";}
};
struct MVEImplosion : IModVectorElement
{
DECL_YAML
VectorElementFactory a;
RealElementFactory b;
RealElementFactory c;
RealElementFactory d;
Value<ClassID> boolCls = ClassID::CNST;
Value<bool> boolVal;
const char* ClassName() const {return "IMPL";}
};
struct MVEExponentialImplosion : IModVectorElement
{
DECL_YAML
VectorElementFactory a;
RealElementFactory b;
RealElementFactory c;
RealElementFactory d;
Value<ClassID> boolCls = ClassID::CNST;
Value<bool> boolVal;
const char* ClassName() const {return "EMPL";}
};
struct MVETimeChain : IModVectorElement
{
DECL_YAML
ModVectorElementFactory a;
ModVectorElementFactory b;
IntElementFactory c;
const char* ClassName() const {return "CHAN";}
};
struct MVEBounce : IModVectorElement
{
DECL_YAML
VectorElementFactory a;
VectorElementFactory b;
RealElementFactory c;
RealElementFactory d;
Value<ClassID> boolCls = ClassID::CNST;
Value<bool> boolVal;
const char* ClassName() const {return "BNCE";}
};
struct MVEConstant : IModVectorElement
{
DECL_YAML
RealElementFactory a;
RealElementFactory b;
RealElementFactory c;
const char* ClassName() const {return "CNST";}
};
struct MVEGravity : IModVectorElement
{
DECL_YAML
VectorElementFactory a;
const char* ClassName() const {return "GRAV";}
};
struct MVEExplode : IModVectorElement
{
DECL_YAML
RealElementFactory a;
RealElementFactory b;
const char* ClassName() const {return "EXPL";}
};
struct MVESetPosition : IModVectorElement
{
DECL_YAML
VectorElementFactory a;
const char* ClassName() const {return "SPOS";}
};
struct MVELinearImplosion : IModVectorElement
{
DECL_YAML
VectorElementFactory a;
RealElementFactory b;
RealElementFactory c;
RealElementFactory d;
Value<ClassID> boolCls = ClassID::CNST;
Value<bool> boolVal;
const char* ClassName() const {return "LMPL";}
};
struct MVEPulse : IModVectorElement
{
DECL_YAML
IntElementFactory a;
IntElementFactory b;
ModVectorElementFactory c;
ModVectorElementFactory d;
const char* ClassName() const {return "PULS";}
};
struct MVEWind : IModVectorElement
{
DECL_YAML
VectorElementFactory a;
RealElementFactory b;
const char* ClassName() const {return "WIND";}
};
struct MVESwirl : IModVectorElement
{
DECL_YAML
VectorElementFactory a;
VectorElementFactory b;
RealElementFactory c;
RealElementFactory d;
const char* ClassName() const {return "SWRL";}
};
template <class IDType>
struct UVEConstant : IUVElement
{
Delete _d;
IDType tex;
void read(Athena::io::YAMLDocReader& r)
{
tex.clear();
if (r.enterSubRecord("tex"))
{
if (r.enterSubRecord("CNST"))
{
tex.read(r);
r.leaveSubRecord();
}
r.leaveSubRecord();
}
}
void write(Athena::io::YAMLDocWriter& w) const
{
if (tex)
{
w.enterSubRecord("CNST");
tex.write(w);
w.leaveSubRecord();
}
}
size_t binarySize(size_t __isz) const
{
if (tex)
return __isz + 8;
else
return __isz + 4;
}
void read(Athena::io::IStreamReader& r)
{
tex.clear();
uint32_t clsId;
r.readBytesToBuf(&clsId, 4);
if (clsId == SBIG('CNST'))
tex.read(r);
}
void write(Athena::io::IStreamWriter& w) const
{
if (tex)
{
w.writeBytes((atInt8*)"CNST", 4);
tex.write(w);
}
else
w.writeBytes((atInt8*)"NONE", 4);
}
};
template <class IDType>
struct UVEAnimTexture : IUVElement
{
Delete _d;
IDType tex;
IntElementFactory a;
IntElementFactory b;
IntElementFactory c;
IntElementFactory d;
IntElementFactory e;
Value<ClassID> boolCls = ClassID::CNST;
Value<bool> boolVal;
void read(Athena::io::YAMLDocReader& r)
{
tex.clear();
if (r.enterSubRecord("tex"))
{
if (r.enterSubRecord("CNST"))
{
tex.read(r);
r.leaveSubRecord();
}
r.leaveSubRecord();
}
if (r.enterSubRecord("a"))
{
a.read(r);
r.leaveSubRecord();
}
if (r.enterSubRecord("b"))
{
b.read(r);
r.leaveSubRecord();
}
if (r.enterSubRecord("c"))
{
c.read(r);
r.leaveSubRecord();
}
if (r.enterSubRecord("d"))
{
d.read(r);
r.leaveSubRecord();
}
if (r.enterSubRecord("e"))
{
e.read(r);
r.leaveSubRecord();
}
boolCls = ClassID::NONE;
if (r.enterSubRecord("bool"))
{
if (r.enterSubRecord("CNST"))
{
boolCls = ClassID::CNST;
boolVal = r.readBool(nullptr);
r.leaveSubRecord();
}
r.leaveSubRecord();
}
}
void write(Athena::io::YAMLDocWriter& w) const
{
if (tex)
{
w.enterSubRecord("CNST");
tex.write(w);
w.leaveSubRecord();
}
a.write(w);
b.write(w);
c.write(w);
d.write(w);
e.write(w);
w.enterSubRecord("bool");
if (boolCls == ClassID::CNST)
{
w.enterSubRecord("CNST");
w.writeBool(nullptr, boolVal);
w.leaveSubRecord();
}
w.leaveSubRecord();
}
size_t binarySize(size_t __isz) const
{
__isz += 8;
if (tex)
__isz += 4;
__isz = a.binarySize(__isz);
__isz = b.binarySize(__isz);
__isz = c.binarySize(__isz);
__isz = d.binarySize(__isz);
__isz = e.binarySize(__isz);
if (boolCls == ClassID::CNST)
__isz += 1;
return __isz;
}
void read(Athena::io::IStreamReader& r)
{
tex.clear();
uint32_t clsId;
r.readBytesToBuf(&clsId, 4);
if (clsId == SBIG('CNST'))
tex.read(r);
a.read(r);
b.read(r);
c.read(r);
d.read(r);
e.read(r);
boolCls = ClassID::NONE;
r.readBytesToBuf(&clsId, 4);
if (clsId == SBIG('CNST'))
{
boolCls = ClassID::CNST;
boolVal = r.readBool();
}
}
void write(Athena::io::IStreamWriter& w) const
{
if (tex)
{
w.writeBytes((atInt8*)"CNST", 4);
tex.write(w);
}
else
w.writeBytes((atInt8*)"NONE", 4);
a.write(w);
b.write(w);
c.write(w);
d.write(w);
e.write(w);
if (boolCls == ClassID::CNST)
{
w.writeBytes((atInt8*)"CNST", 4);
w.writeBool(boolVal);
}
else
w.writeBytes((atInt8*)"NONE", 4);
}
};
template <class IDType>
struct UVElementFactory : BigYAML
{
Delete _d;
std::unique_ptr<IUVElement> m_elem;
void read(Athena::io::YAMLDocReader& r)
{
if (r.enterSubRecord("CNST"))
{
m_elem.reset(new struct UVEConstant<IDType>);
m_elem->read(r);
r.leaveSubRecord();
}
else if (r.enterSubRecord("ATEX"))
{
m_elem.reset(new struct UVEAnimTexture<IDType>);
m_elem->read(r);
r.leaveSubRecord();
}
else
m_elem.reset();
}
void write(Athena::io::YAMLDocWriter& w) const
{
if (m_elem)
{
w.enterSubRecord(m_elem->ClassName());
m_elem->write(w);
w.leaveSubRecord();
}
}
size_t binarySize(size_t __isz) const
{
if (m_elem)
return m_elem->binarySize(__isz + 4);
else
return __isz + 4;
}
void read(Athena::io::IStreamReader& r)
{
uint32_t clsId;
r.readBytesToBuf(&clsId, 4);
switch (clsId)
{
case SBIG('CNST'):
m_elem.reset(new struct UVEConstant<IDType>);
break;
case SBIG('ATEX'):
m_elem.reset(new struct UVEAnimTexture<IDType>);
break;
default:
m_elem.reset();
return;
}
m_elem->read(r);
}
void write(Athena::io::IStreamWriter& w) const
{
if (m_elem)
{
w.writeBytes((atInt8*)m_elem->ClassName(), 4);
m_elem->write(w);
}
else
w.writeBytes((atInt8*)"NONE", 4);
}
};
2016-02-02 04:29:58 +00:00
template <class IDType>
struct ChildGeneratorDesc : BigYAML
{
Delete _d;
IDType id;
void read(Athena::io::YAMLDocReader& r)
{
id.clear();
if (r.enterSubRecord("CNST"))
{
id.read(r);
r.leaveSubRecord();
}
}
void write(Athena::io::YAMLDocWriter& w) const
{
if (id)
{
w.enterSubRecord("CNST");
id.write(w);
w.leaveSubRecord();
}
}
size_t binarySize(size_t __isz) const
{
if (id)
return __isz + 8;
else
return __isz + 4;
}
void read(Athena::io::IStreamReader& r)
{
id.clear();
2016-02-02 08:22:01 +00:00
uint32_t clsId;
r.readBytesToBuf(&clsId, 4);
if (clsId == SBIG('CNST'))
2016-02-02 04:29:58 +00:00
id.read(r);
}
void write(Athena::io::IStreamWriter& w) const
{
if (id)
{
2016-02-02 08:22:01 +00:00
w.writeBytes((atInt8*)"CNST", 4);
2016-02-02 04:29:58 +00:00
id.write(w);
}
else
2016-02-02 08:22:01 +00:00
w.writeBytes((atInt8*)"NONE", 4);
2016-02-02 04:29:58 +00:00
}
};
}
}
#endif // __COMMON_PARTICLECOMMON_HPP__