metaforce/Runtime/GuiSys/CGuiLight.hpp

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#ifndef __URDE_CGUILIGHT_HPP__
#define __URDE_CGUILIGHT_HPP__
#include "CGuiWidget.hpp"
#include "Graphics/CLight.hpp"
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namespace urde
{
class CSimplePool;
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class CGuiLight : public CGuiWidget
{
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ELightType xf8_type;
float xfc_spotCutoff;
float x100_distC;
float x104_distL;
float x108_distQ;
float x10c_angleC;
float x110_angleL;
float x114_angleQ;
u32 x118_loadedIdx;
zeus::CColor x11c_color = zeus::CColor::skBlack;
public:
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~CGuiLight();
CGuiLight(const CGuiWidgetParms& parms, const CLight& light);
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FourCC GetWidgetTypeID() const { return FOURCC('LITE'); }
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CLight BuildLight() const;
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void SetIsVisible(bool vis);
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u32 GetLoadedIdx() const {return x118_loadedIdx;}
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const zeus::CColor& GetColor() const {return x11c_color;}
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static std::shared_ptr<CGuiWidget> Create(CGuiFrame* frame, CInputStream& in, CSimplePool* sp);
std::shared_ptr<CGuiLight> shared_from_this()
{ return std::static_pointer_cast<CGuiLight>(CGuiObject::shared_from_this()); }
};
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}
#endif // __URDE_CGUILIGHT_HPP__