metaforce/Runtime/Graphics/CLight.hpp

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#ifndef __PSHAG_CLIGHT_HPP__
#define __PSHAG_CLIGHT_HPP__
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#include "zeus/CVector3f.hpp"
#include "zeus/CColor.hpp"
namespace urde
{
enum class ELightType
{
LocalAmbient,
Directional,
Custom,
Spot,
Spot2,
LocalAmbient2
};
enum class EFalloffType
{
Constant,
Linear,
Quadratic
};
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class CLight
{
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public:
static CLight BuildDirectional(const zeus::CVector3f& dir, const zeus::CColor& color);
static CLight BuildSpot(const zeus::CVector3f& pos, const zeus::CVector3f& dir,
const zeus::CColor& color, float angle);
static CLight BuildCustom(const zeus::CVector3f& pos, const zeus::CVector3f& dir,
const zeus::CColor& color, float constAtt, float linearAtt, float quadAtt,
float intensity, float, float);
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};
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}
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#endif // __PSHAG_CLIGHT_HPP__