metaforce/Runtime/GuiSys/CGuiCamera.hpp

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#ifndef __URDE_CGUICAMERA_HPP__
#define __URDE_CGUICAMERA_HPP__
#include "CGuiWidget.hpp"
namespace urde
{
class CSimplePool;
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class CGuiCamera : public CGuiWidget
{
public:
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enum class EProjection
{
Perspective,
Orthographic
};
private:
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EProjection xb8_proj;
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union
{
struct
{
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float xbc_left;
float xc0_right;
float xc4_top;
float xc8_bottom;
float xcc_znear;
float xd0_zfar;
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};
struct
{
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float xbc_fov;
float xc0_aspect;
float xc4_znear;
float xc8_zfar;
};
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};
public:
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CGuiCamera(const CGuiWidgetParms& parms, float left, float right,
float top, float bottom,
float znear, float zfar);
CGuiCamera(const CGuiWidgetParms& parms, float fov, float aspect, float znear, float zfar);
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FourCC GetWidgetTypeID() const { return FOURCC('CAMR'); }
static std::shared_ptr<CGuiWidget> Create(CGuiFrame* frame, CInputStream& in, CSimplePool* sp);
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zeus::CVector3f ConvertToScreenSpace(const zeus::CVector3f& vec) const;
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void SetFov(float fov) { xbc_fov = fov; }
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void Draw(const CGuiWidgetDrawParms& parms) const;
std::shared_ptr<CGuiCamera> shared_from_this()
{ return std::static_pointer_cast<CGuiCamera>(CGuiObject::shared_from_this()); }
};
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}
#endif // __URDE_CGUICAMERA_HPP__