metaforce/DataSpec/DNAMP1/ScriptObjects/RoomAcoustics.hpp

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#ifndef _DNAMP1_ROOMACOUSTICS_HPP_
#define _DNAMP1_ROOMACOUSTICS_HPP_
#include "../../DNACommon/DNACommon.hpp"
#include "IScriptObject.hpp"
#include "Parameters.hpp"
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namespace DataSpec::DNAMP1
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{
struct RoomAcoustics : IScriptObject
{
DECL_YAML
String<-1> name;
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Value<bool> active;
Value<atUint32> volumeScale;
Value<bool> reverbHiEnable;
Value<bool> reverbHiTmpDisable;
Value<float> reverbHiColoration;
Value<float> reverbHiMix;
Value<float> reverbHiTime;
Value<float> reverbHiDamping;
Value<float> reverbHiPreDelay;
Value<float> reverbHiCrosstalk;
Value<bool> chorusEnable;
Value<float> baseDelay;
Value<float> variation;
Value<float> period;
Value<bool> reverbStdEnable;
Value<bool> reverbStdTmpDisable;
Value<float> reverbStdColoration;
Value<float> reverbStdMix;
Value<float> reverbStdTime;
Value<float> reverbStdDamping;
Value<float> reverbStdPreDelay;
Value<bool> delayEnable;
Value<atUint32> delay[3];
Value<atUint32> feedback[3];
Value<atUint32> output[3];
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};
}
#endif