metaforce/specter/lib/Specter.cpp

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#include "Specter/ViewResources.hpp"
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namespace Specter
{
static LogVisor::LogModule Log("Specter");
void ViewResources::init(boo::IGraphicsDataFactory* factory, FontCache* fcache, float pixelScale)
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{
m_factory = factory;
m_mainFont = fcache->prepMainFont(factory, AllCharFilter, false, 10.0, 72 * pixelScale);
m_monoFont = fcache->prepMonoFont(factory, AllCharFilter, false, 10.0, 72 * pixelScale);
m_heading14 = fcache->prepMainFont(factory, LatinAndJapaneseCharFilter, false, 14.0, 72 * pixelScale);
m_heading18 = fcache->prepMainFont(factory, LatinAndJapaneseCharFilter, false, 18.0, 72 * pixelScale);
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switch (factory->platform())
{
case boo::IGraphicsDataFactory::Platform::OGL:
init<boo::GLDataFactory>(static_cast<boo::GLDataFactory*>(factory), fcache);
break;
#if _WIN32
case boo::IGraphicsDataFactory::Platform::D3D11:
case boo::IGraphicsDataFactory::Platform::D3D12:
init<boo::ID3DDataFactory>(static_cast<boo::ID3DDataFactory*>(factory), fcache);
break;
#elif BOO_HAS_METAL
case boo::IGraphicsDataFactory::Platform::Metal:
init<boo::MetalDataFactory>(static_cast<boo::MetalDataFactory*>(factory), fcache);
break;
#endif
default:
Log.report(LogVisor::FatalError, _S("unable to init view system for %s"), factory->platformName());
}
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fcache->closeBuiltinFonts();
m_resData.reset(factory->commit());
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}
}