metaforce/Runtime/CGameState.hpp

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#ifndef __RETRO_CGAMESTATE_HPP__
#define __RETRO_CGAMESTATE_HPP__
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#include <memory>
#include "CPlayerState.hpp"
#include "CGameOptions.hpp"
namespace Retro
{
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class CGameState
{
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TOneStatic<CPlayerState> m_playerState;
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CGameOptions m_gameOpts;
public:
CGameState()
{
}
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};
}
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#endif // __RETRO_CGAMESTATE_HPP__