metaforce/Runtime/CPlayerState.hpp

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#ifndef __RETRO_CPLAYERSTATE_HPP__
#define __RETRO_CPLAYERSTATE_HPP__
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#include "RetroTemplates.hpp"
#include "CStaticInterference.hpp"
namespace Retro
{
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class CPlayerState
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{
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CStaticInterference m_staticIntf;
class CPowerUp
{
int m_a;
int m_b;
public:
CPowerUp() : m_a(-1), m_b(-1) {}
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CPowerUp(int a, int b) : m_a(a), m_b(b) {}
};
CPowerUp m_powerups[29];
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};
}
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#endif // __RETRO_CPLAYERSTATE_HPP__