metaforce/Runtime/World/CScriptDock.hpp

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#ifndef __URDE_CSCRIPTDOCK_HPP__
#define __URDE_CSCRIPTDOCK_HPP__
#include "CPhysicsActor.hpp"
namespace urde
{
class CScriptDock : public CPhysicsActor
{
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friend class CScriptDoor;
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s32 x258_;
s32 x25c_dock;
TAreaId x260_area;
u32 x264_;
union
{
struct
{
bool x268_24_ : 1;
bool x268_25_ : 1;
bool x268_26_ : 1;
};
u8 dummy = 0;
};
public:
CScriptDock(TUniqueId uid, const std::string& name, const CEntityInfo& info, const zeus::CVector3f position,
const zeus::CVector3f& extent, s32, TAreaId, bool active, s32 w1, bool b1);
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s32 GetDockId() const { return x25c_dock; }
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};
}
#endif // __URDE_CSCRIPTDOCK_HPP__