2016-08-15 20:43:04 +00:00
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#ifndef __URDE_PASTYPES_HPP__
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#define __URDE_PASTYPES_HPP__
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namespace urde
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{
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namespace pas
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{
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enum class ELocomotionType
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{
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};
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enum class ELocomotionAnim
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{
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};
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enum class EAnimationState
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{
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};
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2016-08-21 05:47:47 +00:00
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enum class EHurledType
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{
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};
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2016-08-15 20:43:04 +00:00
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enum class EFallState
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{
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2016-08-21 05:47:47 +00:00
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};
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enum class EReactionType
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{
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2017-07-05 18:34:12 +00:00
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Invalid = -1
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2016-08-21 05:47:47 +00:00
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};
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enum class EAdditiveReactionType
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{
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};
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enum class EJumpType
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{
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2017-07-05 18:34:12 +00:00
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Zero
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2016-08-21 05:47:47 +00:00
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};
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enum class EStepDirection
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{
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2017-07-05 18:34:12 +00:00
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Invalid = -1
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2016-08-21 05:47:47 +00:00
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};
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enum class EStepType
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{
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2017-07-05 18:34:12 +00:00
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Zero
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2016-08-21 05:47:47 +00:00
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};
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enum class ESeverity
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{
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Invalid = -1
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2016-08-21 05:47:47 +00:00
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};
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enum class EGetupType
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{
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2017-07-05 18:34:12 +00:00
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Invalid = -1
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2016-08-21 05:47:47 +00:00
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};
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enum class ELoopAttackType
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{
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Invalid = -1
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2016-08-21 05:47:47 +00:00
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};
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enum class EGenerateType
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{
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Invalid = -1
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2016-08-21 05:47:47 +00:00
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};
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enum class ESlideType
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{
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Invalid = -1
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};
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enum class ETauntType
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{
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Invalid = -1
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};
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enum class ECoverDirection
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{
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Invalid = -1
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2016-08-15 20:43:04 +00:00
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};
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}
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enum class EBodyType
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{
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Zero,
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One,
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2017-01-08 03:36:24 +00:00
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Two,
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Three
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};
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2016-08-15 20:43:04 +00:00
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enum class EBodyStateCmd
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{
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Getup,
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Step,
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Two,
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KnockDown,
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KnockBack,
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MeleeAttack,
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ProjectileAttack,
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LoopAttack,
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LoopReaction,
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LoopHitReaction,
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Ten,
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Eleven,
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Twelve,
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Thirteen,
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Generate,
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Hurled,
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Jump,
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Slide,
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Taunt,
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Scripted,
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Cover,
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WallHang,
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TwentyTwo,
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TwentyThree,
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AdditiveAim,
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AdditiveFlinch,
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AdditiveReaction,
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TwentySeven
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2016-08-15 20:43:04 +00:00
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};
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2016-08-21 05:47:47 +00:00
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2016-08-15 20:43:04 +00:00
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}
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#endif // __URDE_PASTYPES_HPP__
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