metaforce/Runtime/GuiSys/CGuiModel.hpp

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#ifndef __URDE_CGUIMODEL_HPP__
#define __URDE_CGUIMODEL_HPP__
#include "CGuiWidget.hpp"
#include "CToken.hpp"
#include "Graphics/CModel.hpp"
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namespace urde
{
class CSimplePool;
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class CGuiModel : public CGuiWidget
{
TLockedToken<CModel> xf8_model;
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CAssetId x108_modelId;
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u32 x10c_lightMask;
public:
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CGuiModel(const CGuiWidgetParms& parms, CSimplePool* sp, CAssetId modelId, u32 lightMask, bool flag);
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FourCC GetWidgetTypeID() const { return FOURCC('MODL'); }
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std::vector<CAssetId> GetModelAssets() const;
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bool GetIsFinishedLoadingWidgetSpecific() const;
void Touch() const;
void Draw(const CGuiWidgetDrawParms& parms) const;
static std::shared_ptr<CGuiWidget> Create(CGuiFrame* frame, CInputStream& in, CSimplePool* sp);
};
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}
#endif // __URDE_CGUIMODEL_HPP__