metaforce/specter/include/Specter/Space.hpp

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#ifndef SPECTER_SPACE_HPP
#define SPECTER_SPACE_HPP
#include "Specter/View.hpp"
#include "Specter/Toolbar.hpp"
namespace Specter
{
class Space : public View
{
Toolbar::Position m_tbPos;
std::unique_ptr<Toolbar> m_toolbar;
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bool m_toolbarMouseIn = false;
bool m_toolbarMouseDown = false;
std::unique_ptr<View> m_contentView;
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bool m_contentMouseIn = false;
bool m_contentMouseDown = false;
public:
Space(ViewResources& res, View& parentView, Toolbar::Position toolbarPos);
std::unique_ptr<View> setContentView(std::unique_ptr<View>&& view);
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Toolbar& toolbar() {return *m_toolbar;}
void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
void mouseMove(const boo::SWindowCoord&);
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void mouseEnter(const boo::SWindowCoord&);
void mouseLeave(const boo::SWindowCoord&);
void resized(const boo::SWindowRect& rootView, const boo::SWindowRect& sub);
void resetResources(ViewResources& res);
void draw(boo::IGraphicsCommandQueue* gfxQ);
};
}
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#endif // SPECTER_SPACE_HPP