metaforce/.github/workflows/build.yml

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name: Build
on:
push:
branches:
- master
paths-ignore:
- '*.json'
- '*.md'
- '*LICENSE'
# pull_request:
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jobs:
build-linux:
name: Build Linux (${{matrix.name}} x86_64)
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runs-on: ubuntu-20.04
strategy:
matrix:
include:
- name: GCC
cc: gcc
cxx: g++
- name: Clang
cc: clang
cxx: clang++
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steps:
- uses: actions/checkout@v2
with:
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fetch-depth: 0
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submodules: recursive
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- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get -y install build-essential curl git cmake ninja-build llvm-dev libclang-dev clang lld \
zlib1g-dev libglu1-mesa-dev libdbus-1-dev libvulkan-dev libxi-dev libxrandr-dev libasound2-dev \
libpulse-dev libudev-dev libpng-dev libncurses5-dev libx11-xcb-dev python3 python-is-python3 qt5-default
# free up disk space
# https://github.com/actions/virtual-environments/issues/2840#issuecomment-790492173
echo Before
df -h .
sudo apt-get clean
sudo rm -rf /usr/share/dotnet
sudo rm -rf /opt/ghc
sudo rm -rf /usr/local/share/boost
sudo rm -rf "$AGENT_TOOLSDIRECTORY"
echo After
df -h .
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- name: Create build directory
run: cmake -E make_directory ${{github.workspace}}/build
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- name: Configure CMake
working-directory: ${{github.workspace}}/build
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run: |
cmake $GITHUB_WORKSPACE -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DCMAKE_C_COMPILER=${{matrix.cc}} -DCMAKE_CXX_COMPILER=${{matrix.cxx}}
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- name: Build
working-directory: ${{github.workspace}}/build
run: cmake --build . --config $BUILD_TYPE
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- name: Generate AppImage
run: ci/build-appimage.sh
- name: Upload artifacts
uses: actions/upload-artifact@v2
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with:
name: urde-${{env.URDE_VERSION}}-linux-${{matrix.cc}}-x86_64
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path: URDE-*.AppImage
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build-macos:
name: Build macOS (AppleClang x86_64)
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runs-on: macos-10.15
steps:
- uses: actions/checkout@v2
with:
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fetch-depth: 0
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submodules: recursive
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- name: Install dependencies
run: |
brew install ninja qt@5 graphicsmagick imagemagick
brew link qt@5
yarn global add create-dmg
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- name: Create build directory
run: cmake -E make_directory ${{github.workspace}}/build
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- name: Configure CMake
working-directory: ${{github.workspace}}/build
run: |
export PATH="/usr/local/opt/qt@5/bin:$PATH" # FIXME remove
cmake $GITHUB_WORKSPACE -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo
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- name: Build
working-directory: ${{github.workspace}}/build
run: cmake --build . --config $BUILD_TYPE
- name: Import signing certificate
uses: devbotsxyz/xcode-import-certificate@master
with:
certificate-data: ${{ secrets.MACOS_CERTIFICATE_DATA }}
certificate-passphrase: ${{ secrets.MACOS_CERTIFICATE_PASSWORD }}
keychain-password: ${{ secrets.MACOS_KEYCHAIN_PASSWORD }}
- name: Deploy & codesign application
working-directory: build/Binaries
run: |
mv hecl-gui.app URDE.app
for i in visigen hecl urde; do
codesign --timestamp --options runtime -s "${{secrets.MACOS_CODESIGN_IDENT}}" URDE.app/Contents/MacOS/$i
done
macdeployqt URDE.app -sign-for-notarization="${{secrets.MACOS_CODESIGN_IDENT}}" -no-strip
create-dmg URDE.app --identity="${{secrets.MACOS_CODESIGN_IDENT}}"
xcrun altool -t osx -f *.dmg --primary-bundle-id com.axiodl.URDE --notarize-app \
-u "${{secrets.MACOS_ASC_USERNAME}}" -p "${{secrets.MACOS_ASC_PASSWORD}}" \
--team-id "${{secrets.MACOS_ASC_TEAM_ID}}"
- name: Upload artifacts
uses: actions/upload-artifact@v2
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with:
name: urde-${{env.URDE_VERSION}}-macos-appleclang-x86_64
path: build/Binaries/*.dmg
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build-windows-msvc:
name: Build Windows (MSVC x86_64)
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runs-on: [ self-hosted, windows, x64 ]
env:
LLVM_VERSION: 10.0.1
Qt_VERSION: 5.15.2
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steps:
- uses: actions/checkout@v2
with:
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fetch-depth: 0
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submodules: recursive
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- name: Install LLVM
run: |
$TempDir = "$env:RUNNER_WORKSPACE\temp"
$Filename = "LLVM-$env:LLVM_VERSION-win64.exe"
New-Item -Path "$TempDir" -ItemType Directory -ea 0
(New-Object Net.WebClient).DownloadFile("https://axiodl.com/files/$Filename", "$TempDir\$Filename")
Start-Process "$TempDir\$Filename" -ArgumentList "/S /D=$env:RUNNER_WORKSPACE\LLVM" -Wait
- name: Install vcpkg Qt
run: |
$TempDir = "$env:RUNNER_WORKSPACE\temp"
$Filename = "vcpkg-qt-$env:Qt_VERSION.7z"
New-Item -Path "$TempDir" -ItemType Directory -ea 0
(New-Object Net.WebClient).DownloadFile("https://axiodl.com/files/$Filename", "$TempDir\$Filename")
7z x "-o$env:RUNNER_WORKSPACE" -aos "$TempDir\$Filename"
# - name: Install dependencies
# run: choco install ninja vulkan-sdk
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- name: Enable Visual Studio environment
uses: ilammy/msvc-dev-cmd@v1
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- name: Create build directory
run: cmake -E make_directory ${{github.workspace}}/build
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- name: Configure CMake
working-directory: ${{github.workspace}}/build
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run: |
$workspace = $env:RUNNER_WORKSPACE -replace '\\', '/'
cmake $env:GITHUB_WORKSPACE -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo `
-DCMAKE_TOOLCHAIN_FILE="$workspace/vcpkg-qt-$env:Qt_VERSION/scripts/buildsystems/vcpkg.cmake" `
-DVCPKG_TARGET_TRIPLET=x64-windows-static `
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-DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded -DCMAKE_CXX_FLAGS= -DCMAKE_C_FLAGS= `
-DLLVM_ROOT_DIR="$workspace/LLVM"
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- name: Build
working-directory: ${{github.workspace}}/build
run: cmake --build . --config $BUILD_TYPE
- name: Upload artifacts
uses: actions/upload-artifact@v2
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with:
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name: urde-${{env.URDE_VERSION}}-win32-msvc-x86_64
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path: |
build/Binaries/urde.exe
build/Binaries/hecl.exe
build/Binaries/hecl-gui.exe
build/Binaries/visigen.exe
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build-windows-clang:
name: Build Windows (Clang x86_64)
runs-on: windows-2019
env:
LLVM_VERSION: 10.0.1
Qt_VERSION: 5.15.2
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steps:
- uses: actions/checkout@v2
with:
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fetch-depth: 0
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submodules: recursive
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- name: Install LLVM
run: |
$TempDir = "$env:RUNNER_WORKSPACE\temp"
$Filename = "LLVM-$env:LLVM_VERSION-win64.exe"
New-Item -Path "$TempDir" -ItemType Directory -ea 0
(New-Object Net.WebClient).DownloadFile("https://axiodl.com/files/$Filename", "$TempDir\$Filename")
Start-Process "$TempDir\$Filename" -ArgumentList "/S /D=$env:RUNNER_WORKSPACE\LLVM" -Wait
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- name: Install vcpkg Qt
run: |
$TempDir = "$env:RUNNER_WORKSPACE\temp"
$Filename = "vcpkg-qt-$env:Qt_VERSION.7z"
New-Item -Path "$TempDir" -ItemType Directory -ea 0
(New-Object Net.WebClient).DownloadFile("https://axiodl.com/files/$Filename", "$TempDir\$Filename")
7z x "-o$env:RUNNER_WORKSPACE" -aos "$TempDir\$Filename"
- name: Install dependencies
run: choco install ninja vulkan-sdk
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- name: Enable Visual Studio environment
uses: ilammy/msvc-dev-cmd@v1
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- name: Create build directory
run: cmake -E make_directory ${{github.workspace}}/build
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- name: Configure CMake
working-directory: ${{github.workspace}}/build
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run: |
$workspace = $env:RUNNER_WORKSPACE -replace '\\', '/'
cmake $env:GITHUB_WORKSPACE -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo `
-DCMAKE_TOOLCHAIN_FILE="$workspace/vcpkg-qt-$env:Qt_VERSION/scripts/buildsystems/vcpkg.cmake" `
-DVCPKG_TARGET_TRIPLET=x64-windows-static `
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-DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded `
-DCMAKE_C_COMPILER="$workspace/LLVM/bin/clang-cl.exe" `
-DCMAKE_CXX_COMPILER="$workspace/LLVM/bin/clang-cl.exe" `
-DCMAKE_LINKER="$workspace/LLVM/bin/lld-link.exe" `
-DLLVM_ROOT_DIR="$workspace/LLVM"
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- name: Build
working-directory: ${{github.workspace}}/build
run: cmake --build . --config $BUILD_TYPE
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- name: Upload artifacts
uses: actions/upload-artifact@v2
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with:
name: urde-${{env.URDE_VERSION}}-win32-clang-x86_64
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path: |
build/Binaries/urde.exe
build/Binaries/hecl.exe
build/Binaries/hecl-gui.exe
build/Binaries/visigen.exe