metaforce/Runtime/CToken.hpp

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#ifndef __RETRO_CTOKEN_HPP__
#define __RETRO_CTOKEN_HPP__
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#include <memory>
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#include "IObj.hpp"
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#include "RetroTypes.hpp"
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#include "IVParamObj.hpp"
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#include "IObjectStore.hpp"
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#include "IFactory.hpp"
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namespace Retro
{
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class IObjectStore;
class IObj;
class CObjectReference
{
u16 x0_refCount = 0;
bool x3_loading = false;
SObjectTag x4_objTag;
IObjectStore* xC_objectStore = nullptr;
std::unique_ptr<IObj> x10_object;
CVParamTransfer x14_params;
public:
CObjectReference(IObjectStore& objStore, std::unique_ptr<IObj>&& obj,
const SObjectTag& objTag, CVParamTransfer buildParams)
: x4_objTag(objTag), xC_objectStore(&objStore),
x10_object(std::move(obj)), x14_params(buildParams) {}
CObjectReference(std::unique_ptr<IObj>&& obj);
bool IsLoading() const {return x3_loading;}
void Unlock() {}
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void Lock() {}
u32 RemoveReference()
{
--x0_refCount;
if (x0_refCount == 0)
{
if (x10_object)
Unload();
if (IsLoading())
CancelLoad();
xC_objectStore->ObjectUnreferenced(x4_objTag);
}
}
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void CancelLoad() {}
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void Unload()
{
x10_object.reset(nullptr);
x3_loading = false;
}
IObj& GetObject()
{
IFactory& factory = xC_objectStore->GetFactory();
factory.Build(x4_objTag, x14_params);
}
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};
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class CToken
{
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CObjectReference& x0_objRef;
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bool x4_lockHeld = false;
public:
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void Unlock()
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{
if (x4_lockHeld)
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{
x0_objRef.Unlock();
x4_lockHeld = false;
}
}
void Lock()
{
if (!x4_lockHeld)
{
x0_objRef.Lock();
x4_lockHeld = true;
}
}
void RemoveRef()
{
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}
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IObj& GetObj()
{
Lock();
return x0_objRef.GetObject();
}
CToken& operator=(CToken&& other)
{
}
~CToken()
{
if (x0_objRef && x4_lockHeld)
x0_objRef->Unlock();
}
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};
template<class T>
class TLockedToken
{
};
}
#endif // __RETRO_CTOKEN_HPP__