2016-04-13 06:07:23 +00:00
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#ifndef __URDE_CDECALMANAGER_HPP__
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#define __URDE_CDECALMANAGER_HPP__
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2015-08-18 05:54:43 +00:00
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2016-04-07 07:10:08 +00:00
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#include "RetroTypes.hpp"
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#include "rstl.hpp"
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#include "optional.hpp"
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#include "CToken.hpp"
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2016-08-04 22:24:28 +00:00
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#include "CDecal.hpp"
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2017-03-04 04:31:08 +00:00
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#include "zeus/CFrustum.hpp"
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2016-04-07 07:10:08 +00:00
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2016-03-04 23:04:53 +00:00
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namespace urde
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2015-08-18 05:54:43 +00:00
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{
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2017-03-04 04:31:08 +00:00
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class CStateManager;
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2016-04-07 07:10:08 +00:00
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class CDecalManager
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{
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struct SDecal
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{
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2017-03-04 04:31:08 +00:00
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std::experimental::optional<CDecal> x0_decal;
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TAreaId x70_areaId;
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u8 x74_index;
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u8 x75_flags : 2;
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2016-04-07 07:10:08 +00:00
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};
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static bool m_PoolInitialized;
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static s32 m_FreeIndex;
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static float m_DeltaTimeSinceLastDecalCreation;
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static s32 m_LastDecalCreatedIndex;
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2017-08-13 05:26:14 +00:00
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static CAssetId m_LastDecalCreatedAssetId;
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2016-04-07 07:10:08 +00:00
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static rstl::reserved_vector<SDecal, 64> m_DecalPool;
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static rstl::reserved_vector<s32, 64> m_ActiveIndexList;
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public:
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static void Initialize();
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2017-01-22 01:40:12 +00:00
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static void Shutdown();
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2017-03-04 04:31:08 +00:00
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static void AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr);
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2017-03-24 05:30:16 +00:00
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static void Update(float dt, CStateManager& mgr);
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2015-08-18 05:54:43 +00:00
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};
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}
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2016-04-13 06:07:23 +00:00
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#endif // __URDE_CDECALMANAGER_HPP__
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